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2014-02-11
, 16:27
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@ Colombia
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#792
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2014-04-17
, 09:42
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@ The Netherlands
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#793
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Thanks a lot for your detailed answer. Yea, while searching, I've run into informations about <> keys working on different level, but it was very vague and I hadn't idea what do make out of it.
The game I'm interested in definitely works with DOS's keyb - numbers are working flawlessly (and stop doing so, if I skip keyb rover.sys us line). So, I understand that creating "custom" keyb.sys with those keys mapped would work? That's great to hear! Now I only need to find how the hell one creates DOS's keyb (duckduckgo/google time)
/Estel
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2014-04-17
, 20:23
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#794
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2014-04-23
, 01:39
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Joined on Mar 2011
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#795
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Did you manage to get this working?
I am more or less usings vi_'s keymap, based my design on his... So I have F1-F12 mapped fn + shift but these don't work very well in dosbox with rover.sys loaded but also not with the default keyboard loaded
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2014-05-10
, 23:07
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@ The Netherlands
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#796
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2018-01-05
, 13:52
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@ UK
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#797
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2018-01-05
, 23:30
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#798
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2018-01-08
, 21:45
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@ Gdynia, Poland
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#799
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2018-01-09
, 06:19
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@ UK
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#800
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That one happened to me a few times over the years with N900 without using DOSBox too - in fact when using only phone/messaging/microb since previous restart, so it might be something more generic (Nokia's alsa patches?).
http://depot.javispedro.com/nit/dosbox/kc.tar.gz -- I ported FreeDOS's "key compiler" to ANSI C, so that you can build it on your N900 or a desktop. Includes Makefile. Also includes the original documentation which describes the key file syntax.
http://depot.javispedro.com/nit/dosbox/rover/ -- Source files for the rover.sys I created. They are not in UTF-8 but rather in DOS codepage 850, so they are hard to edit unless your editor supports that. An example of a somewhat good editor supporting such code page is DosBox's edit.com
You might want to use
http://depot.javispedro.com/nit/dosbox/rover/us.key
as a starting point for key file, but I don't really remember the syntax.... I however remember that every entry in [keys] should be like this:
Planes in the us.key file are:
1. Normal
2. Caps lock
3. Shift + N900's FN
4. FN
They are defined in the [planes] section (first two planes are implicit).
Last edited by javispedro; 2021-11-27 at 14:05.