Arif
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2010-12-15
, 22:21
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Posts: 296 |
Thanked: 47 times |
Joined on Oct 2009
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#871
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2010-12-15
, 22:24
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Posts: 511 |
Thanked: 128 times |
Joined on Aug 2010
@ Trinidad and Tobago
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#872
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I've tried com-gameloft-app-castleofmagic_1.0.3, but I get a segmentation fault on preenv 0.1.1. What could be the problem? And I still have the crashing problem in GE Pro when using the icon.
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2010-12-15
, 23:20
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Posts: 2,355 |
Thanked: 5,249 times |
Joined on Jan 2009
@ Barcelona
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#873
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Also, it would be nice if the buffer size is set to rgba5551 instead of rgb565 because N900 has a native ALPHA Channel support.
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2010-12-15
, 23:43
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Posts: 371 |
Thanked: 252 times |
Joined on Nov 2010
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#874
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2010-12-15
, 23:50
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Posts: 511 |
Thanked: 128 times |
Joined on Aug 2010
@ Trinidad and Tobago
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#875
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2010-12-16
, 00:02
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Posts: 292 |
Thanked: 348 times |
Joined on Aug 2010
@ Rio de Janeiro
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#876
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I've tried com-gameloft-app-castleofmagic_1.0.3, but I get a segmentation fault on preenv 0.1.1. What could be the problem?
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2010-12-16
, 00:09
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Posts: 233 |
Thanked: 220 times |
Joined on Jan 2010
@ Hungary
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#877
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FUSELOG: >PAudioDeviceWaveOut::Open FUSELOG: <PAudioDeviceWaveOut::Open! FUSELOG: <PAudioDeviceWaveOut::Open FUSELOG: open file error: pathfile=/home/preenv/applications/com.eamobile.fifa/vfs/DATA/teams.dat.zl FUSELOG: open file error: pathfile=/home/preenv/applications/com.eamobile.fifa/vfs/DATA/teamnames.dat.zl FUSELOG: open file error: pathfile=/home/preenv/applications/com.eamobile.fifa/vfs/Saves/Rosters.dat FUSELOG: open file error: pathfile=/home/preenv/applications/com.eamobile.fifa/vfs/Saves/Rosters.dat FUSELOG: open file error: pathfile=/home/preenv/applications/com.eamobile.fifa/vfs/DATA/teams.dat.zl FUSELOG: open file error: pathfile=/home/preenv/applications/com.eamobile.fifa/vfs/DATA/teams.dat.zl
The Following User Says Thank You to Andy1210 For This Useful Post: | ||
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2010-12-16
, 06:21
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Posts: 58 |
Thanked: 28 times |
Joined on Nov 2010
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#878
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Unfortunately, that is hardly a patch but rather looks like some random application's GL initialization code. It would be more useful if it was tested...
Why? You lose one bit of green, which is way more useful than one bit of alpha (_unless_ we're talking about compositing).
And I know what SetEventFilter is, but not implementing could at most cause a game to hang and/or not receive input, not to crash.
And yes, the minor version is not needed because there's only GL ES 1.1 and GL ES 2.0 on the N900 (and on the Pre 1).
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2010-12-16
, 06:26
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Posts: 58 |
Thanked: 28 times |
Joined on Nov 2010
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#879
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Fifa10 works but in bad orientation.
Code:FUSELOG: >PAudioDeviceWaveOut::Open FUSELOG: <PAudioDeviceWaveOut::Open! FUSELOG: <PAudioDeviceWaveOut::Open FUSELOG: open file error: pathfile=/home/preenv/applications/com.eamobile.fifa/vfs/DATA/teams.dat.zl FUSELOG: open file error: pathfile=/home/preenv/applications/com.eamobile.fifa/vfs/DATA/teamnames.dat.zl FUSELOG: open file error: pathfile=/home/preenv/applications/com.eamobile.fifa/vfs/Saves/Rosters.dat FUSELOG: open file error: pathfile=/home/preenv/applications/com.eamobile.fifa/vfs/Saves/Rosters.dat FUSELOG: open file error: pathfile=/home/preenv/applications/com.eamobile.fifa/vfs/DATA/teams.dat.zl FUSELOG: open file error: pathfile=/home/preenv/applications/com.eamobile.fifa/vfs/DATA/teams.dat.zl
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2010-12-16
, 07:48
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Posts: 1,397 |
Thanked: 2,126 times |
Joined on Nov 2009
@ Dublin, Ireland
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#880
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