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Addison's Avatar
Posts: 3,811 | Thanked: 1,151 times | Joined on Oct 2007 @ East Lansing, MI
#81
I must be slow witted or something.

On the left side I think I only have the left and up Dpad.

I can't find the right Dpad anywhere.

Any chance you could do a quick photoshop hack on the buttons layout?
 
Addison's Avatar
Posts: 3,811 | Thanked: 1,151 times | Joined on Oct 2007 @ East Lansing, MI
#82
Nuts.

Those touch screen keys I mentioned earlier are actually inside the Snes window game display.

I deserve to be shot on general principle!
 
Addison's Avatar
Posts: 3,811 | Thanked: 1,151 times | Joined on Oct 2007 @ East Lansing, MI
#83
Hey Javis.

I'm curious.

Are you running any additional graphic filters while in 2x mode?

The screen display doesn't look very pixelated while running in full screen.

Thanks.
 
Posts: 1,418 | Thanked: 1,541 times | Joined on Feb 2008
#84
Originally Posted by Addison View Post
The screen display doesn't look very pixelated while running in full screen
That is the n8x0 hardware scaler doing antialiasing.
 
Addison's Avatar
Posts: 3,811 | Thanked: 1,151 times | Joined on Oct 2007 @ East Lansing, MI
#85
Is there any way to disable the hardware scaler from automatically doing this?
 
Posts: 1,418 | Thanked: 1,541 times | Joined on Feb 2008
#86
Originally Posted by Addison View Post
Is there any way to disable the hardware scaler from automatically doing this?
No, there is no way AFAIK.
 

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Addison's Avatar
Posts: 3,811 | Thanked: 1,151 times | Joined on Oct 2007 @ East Lansing, MI
#87
No, there is no way AFAIK.
Well shoot!

I noticed the same thing with your iNES emulator as well as the virtual Gameboy emulator too.

It's no big deal. It just seems like the graphics are more washed out and it makes the overall display look slightly out of focus this way.

I don't think that Dosbox allows such automatic hardware scaling, does it?
 
javispedro's Avatar
Posts: 2,355 | Thanked: 5,249 times | Joined on Jan 2009 @ Barcelona
#88
DosBox (at least my current port) does not use any kind of hw scaling. You can see how expensive doing any kind of sw scaling is just by enabling it in DOSBox
 
Addison's Avatar
Posts: 3,811 | Thanked: 1,151 times | Joined on Oct 2007 @ East Lansing, MI
#89
DosBox (at least my current port) does not use any kind of hw scaling. You can see how expensive doing any kind of sw scaling is just by enabling it in DOSBox
Okay. Now I'm lost after what fms said previously and now what you're saying Javis.

Why can't the same be done with DrNoksnes to boost speed while also getting a more retro, pixelated display?

I've never been much for any kind of graphic filters on emulators so I guess that's why I'm harping this subject.

Cheers.
 
Addison's Avatar
Posts: 3,811 | Thanked: 1,151 times | Joined on Oct 2007 @ East Lansing, MI
#90
Well, if it's not possible to do just a pure, 2x display with no additional rendering on top of that, could I make one possible request?

I actually wouldn't mind a full screen, 1x display.

Right now, F6 will get the 1x display but it also diminishes the overall screen.

Using a thumb for controls runs into problems if you accidently hit either the application menu or the Drnoksnes icon in the left menu tray.

Thanks?
 
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