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Posts: 108 | Thanked: 329 times | Joined on Apr 2010 @ Bosnia and Herzegovina
#1
We've entered an Android app development competition with this app, so if you're able to download that version from the market (it's free), please do so, it will help us (search "reverstris" or go to our homepage). Works great on Nitrdroid, also. We're not taking any payments for this one, all we're asking of you is to spread the word. If you don't mind, that is :) Thanks!

Homepage, Win32 download and Global online top 50
Our Facebook page
Our Twitter feed

DEB package
Instructions : (thanks, jj0)
Originally Posted by jj0 View Post
To install (as root):
Code:
dpkg -i reverstris-lite_0.3_armel.deb
if it complains of missing dependencies:
Code:
apt-get -f install
To see the icon in the application menu, you need to restart
Hello, everyone! I bought my N900 about a year ago and since then I wanted to develop some mobile games - finally, I have something to show :



YouTube video

It all started by the end of 2010 when a friend of mine made a simple demo of the concept in Flash. I saw it and was immediately hooked to the idea, so we decided to co-develop it into a "proper" game. As you can see in the video, the main idea is to disassemble the bricks into Tetris figures, all while you're trying to outrun the "phantom player" who is placing new figures on the board, and trying not to leave any bricks behind. When you clear the screen, you go to the next level, where new figures are placed progressively faster. Online high-score list for all platforms is also in the making. The game is written in C/C++ using SDL with OpenGL/OpenGL ES, and will be released for Windows, GNU/Linux, MacOS, Android and Maemo 5 by the end of the month. Nope, no download links yet, sorry (yeah, I'm basically just trying to generate some hype), but you can follow us on our Facebook page for most up-to-date info. I may myself have some technical questions in the next few days. In the meantime, what do you think? I'm also happy to answer any gameplay and tech related questions. Thank you for your attention.

EDIT : Oh, and it's free :)

Last edited by TheBurek; 2011-04-07 at 19:13. Reason: Update
 

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Posts: 249 | Thanked: 217 times | Joined on Jan 2011 @ United Kingdom
#2
Looks cool from your screenshots. Can't wait to try it out! How soon are you likely to put a link up to download. What is holding you back? Surely by allowing folk to download and getting them to give you feedback is better hype than no game and then more questions on WHEN?
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My Nokia N900 is my website, still up an running for the Maemo community. My Nokia N900 is upgraded to 21.2011.38-1Tmaemo1.1 ~ CSSU ready ~ Overclocked ~ Speed patched ~ Swappolube ~ was running 7 desktops ~ 270 apps and counting ~ Multi-Boot with Standard Kernel , Kernel Power 2.6.28.10power47 and NITDroid N12 "UMay".
 
Posts: 108 | Thanked: 329 times | Joined on Apr 2010 @ Bosnia and Herzegovina
#3
As I said, by the end of the month - in the next few days That's because we entered an Android app development competition and that's the deadline, so we *have to* finish it by then. The game is mostly complete, online high-score system is coming together as I speak and there are some nasty crashes to fix in the Android version. As far as I'm concerned, I could release the Maemo version sooner, but it's against the compettion rules. I'm really hoping we'll wrap it up this weekend.
 
Posts: 2,014 | Thanked: 1,581 times | Joined on Sep 2009
#4
Holy smokes This looks fun. I put this up along side zen bound for unique and cool concept. Be happy to donate a few bucks if it would get you a few beers.
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Posts: 1,326 | Thanked: 1,524 times | Joined on Mar 2010
#5
That looks fantastic! Great work there, thankyou. I for one will be eagerly awaiting to hear of the release date and good look with the competition.
 
Posts: 108 | Thanked: 329 times | Joined on Apr 2010 @ Bosnia and Herzegovina
#6
Thank you both. Since it's not *my* original idea, I'm allowed to say - I love it too I don't think we'll be taking any money for this one. But if this goes well, we'd love to expand the concept and/or make some new games for sale at some low price point. So if and when those come out, purchase them and that's more than enough for us
 
Posts: 418 | Thanked: 90 times | Joined on Nov 2009
#7
looks brilliant. thanks for your hard work
 
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Posts: 1,103 | Thanked: 368 times | Joined on Oct 2010 @ india, indore
#8
from where can i download the game?? it is not in app manager(after updating too)?
 
Posts: 108 | Thanked: 329 times | Joined on Apr 2010 @ Bosnia and Herzegovina
#9
It's not available yet, sorry, I guess I didn't stress that enough, so I edited the first post, but it will be very soon. I currently have no clue about how Maemo repos and build system work, nor anything about the Ovi store, so I'll probably just release a DEB, to get the game out asap, and figure out the rest later on. And while I'm here, can anyone tell how is Meego on N900 currently standing regarding OpenGL and SDL? I haven't tried it yet, but it'd be cool to port to the new platform early.
 
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Posts: 1,103 | Thanked: 368 times | Joined on Oct 2010 @ india, indore
#10
Originally Posted by TheBurek View Post
It's not available yet, sorry, I guess I didn't stress that enough, so I edited the first post, but it will be very soon. I currently have no clue about how Maemo repos and build system work, nor anything about the Ovi store, so I'll probably just release a DEB, to get the game out asap, and figure out the rest later on. And while I'm here, can anyone tell how is Meego on N900 currently standing regarding OpenGL and SDL? I haven't tried it yet, but it'd be cool to port to the new platform early.
the thread is saying "Announce" so thought it is out ...anyway i am waitingfor the game. thanks!
 
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