The Following 10 Users Say Thank You to Android_808 For This Useful Post: | ||
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2014-05-18
, 20:33
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Posts: 5,028 |
Thanked: 8,613 times |
Joined on Mar 2011
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#2
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The Following 2 Users Say Thank You to Estel For This Useful Post: | ||
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2014-05-18
, 21:01
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Posts: 1,203 |
Thanked: 3,027 times |
Joined on Dec 2010
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#3
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The Following User Says Thank You to Android_808 For This Useful Post: | ||
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2014-05-18
, 22:05
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Moderator |
Posts: 3,718 |
Thanked: 7,419 times |
Joined on Dec 2009
@ Bize Her Yer Trabzon
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#4
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The Following User Says Thank You to HtheB For This Useful Post: | ||
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2014-05-18
, 23:13
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Posts: 5,028 |
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Joined on Mar 2011
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#5
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2014-05-19
, 02:59
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Moderator |
Posts: 3,718 |
Thanked: 7,419 times |
Joined on Dec 2009
@ Bize Her Yer Trabzon
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#6
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Still, judging by your video,s I really don't see the improvement, apart from mouse *not* going crazy in AnDosbox (probably, thanks to screen stretching) Maybe a little, but I wouldn't call it a breakthrough.
/Estel
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2014-05-19
, 09:37
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Posts: 5,028 |
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Joined on Mar 2011
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#7
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2014-05-19
, 11:52
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Moderator |
Posts: 3,718 |
Thanked: 7,419 times |
Joined on Dec 2009
@ Bize Her Yer Trabzon
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#8
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Yes, i'm talking about the 2nd video, 3th dosbox there (after Maemo's one, Adosbox, and finally, AnDosbox). It might be the video quality (or my visual recognition skills just sucked that moment), but I judged it as about 2-3 FPS more + music playing much better, probably due to larger sound buffer, hardcoded/set in AnDosbox (easy to check - you can set large buffer in Maemo's dosbox, too). The unit seemed to lack some frames of animation all the same, it looked like just non-crazy mouse helped you to get it as more responsive.
But, as said, I might just sucked at comparing. If it's really faster, I wonder what code changes helped. Damn Android kids, couldn't they document their patches?! How anyone is supposed to track changes from mainstream Dosbox in the mess that ADosbox/AnDosbox code is? Gitorious doesn't bite...
/Estel
GPL Questions:
- Where can I get the source?
Per the terms of the GPL, the source code is provided along with the binary APK that I distribute on the Google Play marketplace.
- Why isn't DosBox Turbo free?
The small fee supports development of new features and enhancements to make an even better product. It also allows me to support, you, the users by providing bug fixes and new feature requests as well as e-mail support. As long as there is demand, I will continue to regularly add new features and enhancements to DosBox Turbo.
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2014-05-23
, 16:09
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Posts: 5,028 |
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Joined on Mar 2011
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#9
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2014-05-23
, 20:08
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Posts: 34 |
Thanked: 26 times |
Joined on May 2012
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#10
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It stands out by performance gains, or by the "GPL questions" section? Before anyone spend time compiling it for Maemo, it would be worthwhile to know if if really "shines" (and if yes, how big the difference is) or is another hoax.
/Estel
I've adapted all of the patches from dosbox-0.74-0maemo6. They will all apply but I've disabled a few mouse related ones in this build. The performance doesn't seem as great as the claims would make you believe, at least with the few apps I've tested.
As I'm not currently convinced this is worth uploading to extras-devel considering we have dosbox there already, I would rather get some user input first before deciding what to do with it.
The package conflicts with dosbox because they share the same binary name. Due to size I can't upload here, so instead I've uploaded it to dropbox at the link below. Source is included for those who want to look it over or enable the remaining patches.
https://www.dropbox.com/sh/p8vz5z5aw...7YcsIK4vkW7wba
Last edited by Android_808; 2014-06-14 at 11:40.