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2010-01-17
, 17:10
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Posts: 20 |
Thanked: 7 times |
Joined on Jan 2010
@ Finland
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#2
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2010-01-17
, 17:19
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Posts: 1,478 |
Thanked: 9,871 times |
Joined on Dec 2008
@ Shanghai / London
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#3
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2010-01-20
, 14:36
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Posts: 1,478 |
Thanked: 9,871 times |
Joined on Dec 2008
@ Shanghai / London
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#5
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2010-01-20
, 14:48
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Posts: 475 |
Thanked: 771 times |
Joined on Dec 2007
@ Hamilton, Ontario, Canada
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#6
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The Following 3 Users Say Thank You to fiferboy For This Useful Post: | ||
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2010-01-20
, 16:29
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Posts: 179 |
Thanked: 86 times |
Joined on Dec 2009
@ Barcelona
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#7
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I worked a bit on Wesnoth for N8x0. I did a test compile with some of the changes Glenn Ditchfield (the original maemo Wesnoth maintainer) did, and got it to run in scratchbox, so it is definitely doable.
There are some issues with fremantle and SDL programs (such as not being able to use the top left corner) that may have been resolved with the PR1.1 firmware. I will do another test compile and check.
I can't promise fully polished packages, but I will see what I can do as a stop-gap measure. I want to play Wesnoth on the N900 too!
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2010-01-23
, 08:37
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Posts: 12 |
Thanked: 6 times |
Joined on Nov 2008
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#8
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The Following 2 Users Say Thank You to gibrovacco For This Useful Post: | ||
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2010-01-24
, 11:02
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Posts: 1,478 |
Thanked: 9,871 times |
Joined on Dec 2008
@ Shanghai / London
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#9
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2010-01-26
, 20:03
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Posts: 158 |
Thanked: 67 times |
Joined on Jan 2008
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#10
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Love Wesnoth...