|
2009-08-24
, 02:40
|
|
Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
|
#2
|
The Following User Says Thank You to qgil For This Useful Post: | ||
|
2009-08-24
, 03:34
|
Posts: 110 |
Thanked: 215 times |
Joined on Apr 2008
@ Earth, 38.830000, -77.00000
|
#3
|
The Following 2 Users Say Thank You to Firebird8 For This Useful Post: | ||
|
2009-08-24
, 11:39
|
Posts: 1,208 |
Thanked: 1,028 times |
Joined on Oct 2007
|
#4
|
Depends: ${shlibs:Depends}, ${misc:Depends}
Architecture: any
if [ -x /usr/bin/gtk-update-icon-cache ]; then gtk-update-icon-cache -f /usr/share/icons/hicolor fi
The Following 4 Users Say Thank You to mikkov For This Useful Post: | ||
|
2009-08-24
, 14:17
|
Posts: 110 |
Thanked: 215 times |
Joined on Apr 2008
@ Earth, 38.830000, -77.00000
|
#5
|
|
2009-08-24
, 17:56
|
Posts: 110 |
Thanked: 215 times |
Joined on Apr 2008
@ Earth, 38.830000, -77.00000
|
#6
|
|
2009-08-24
, 18:01
|
|
Posts: 4,274 |
Thanked: 5,358 times |
Joined on Sep 2007
@ Looking at y'all and sighing
|
#7
|
Hmm, I have run into a problem with QT. None of the QDialogs recieve keyboard input. Would someone be so kind to see if it works in their SDK install?
The Following 2 Users Say Thank You to qwerty12 For This Useful Post: | ||
|
2009-08-24
, 18:09
|
Posts: 110 |
Thanked: 215 times |
Joined on Apr 2008
@ Earth, 38.830000, -77.00000
|
#8
|
The Following 2 Users Say Thank You to Firebird8 For This Useful Post: | ||
Anyways, here's a screenshot of it running inside Xephyr(not in SDK). My SDK's af-init thing is broken so if someone would be so kind to test it for me , it's in extras-devel.
Colors need some changing, but I (hopefully) got all of the new style in there . Now to wait for an actual device to play it on...
EDIT:
Oh yeah, if anyone wants to take a screenshot of this running in the SDK, that would be very much appreciated .
Update:
Thanks qgil >_>. I completely forgot to test my deb locally - turns out I messed up typing(interpreting dep names)[on] some dependencies. Anyways, everything is fixed and now installs correctly, deb should be in extras-devel in a few.
Update2:
Alright, got my SDK fixed so I can actually run it in the SDK rather than on my computer. Menu button apparently doesn't work. so a *-3 update will be up soon, thanks mikkov for the hints about the control file never really liked packaging (if everyone could run from tar.gz that would be fun ). Anyways, I separated the data to a different package, feel free to report any further issues.
Last edited by Firebird8; 2009-08-24 at 14:11.