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Posts: 529 | Thanked: 46 times | Joined on Sep 2007
#1
Hi,

is there any chance for ImageMagick port to Nokia Tablet
or any other basic 2D graphics package reading shell script ?

Darius

from:
http://download.talinux.tal.org/pub/...-i386/Packages

Package: imagemagick
Version: 7:6.2.4.5.dfsg1-0.14
Priority: optional
Section: graphics
Maintainer: Ryuichi Arafune <arafune@debian.org>
Depends: libbz2-1.0, libc6 (>= 2.3.5-1), libfreetype6 (>= 2.1.10-1osso1), libjpeg62, libmagick9, libpng12-0 (>= 1.2.8rel), libtiff4, libxml2 (>= 2.6.16), zlib1g (>= 1:1.2.1)
Suggests: gs, html2ps, lpr
Conflicts: imagemagick-doc
Replaces: imagemagick-doc, geomview (<= 1.8.0)
Architecture: i386
Filename: dists/scirocco/free/binary-i386//imagemagick_6.2.4.5.dfsg1-0.14_i386.deb
Size: 738840
Installed-Size: 3156
MD5sum: 41e5796e6653324ae79765eee481dbe3
Description: Image manipulation programs
Imagemagick is a set of programs to manipulate various image formats
(JPEG, TIFF, PhotoCD, PBM, XPM, etc...). All manipulations can
be achieved through shell commands as well as through an X11 graphical
interface (display).
.
Possible effects: colormap manipulation, channel operations, thumbnail
creation, image annotation, limited drawing, image distortion, etc...
.
This package suggests a postscript interpreter (gs) to read postscript
files. It will however function happily without it (as long as you don't
want to read postscript).
 
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#2
Once ported can I use this with PHP to create thumbnails for images - coppermine style...
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#3
You ask, I reply. Check this out:

http://anidel.blogspot.com/2008/01/i...or-os2008.html

or, even better:

http://maemo.org/downloads/product/OS2008/imagemagick

Last edited by anidel; 2008-01-08 at 17:17.
 

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#4
Great job!
(btw. the link to the blog is incorrect on the maemo.org page - presumably it's meant to be the one you posted above instead).

Is there a source package as well? (actually I'm just interested in a debian/* directory in case you created one, to save my lazy self some effort..)
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#5
Yup I'll post the sources asap (xournal as well).

Why you need the debian/ dir for ? (just for the sake of curiosity of course )

EDIT: BTW, thanks... I've fixed the link

Last edited by anidel; 2008-01-08 at 17:43.
 
Posts: 3,841 | Thanked: 1,079 times | Joined on Nov 2006
#6
The plan was to use the sources to rebuild for OS2007.. if the debian/ directory is there I could just do 'fakeroot debian/rules binary' in scratchbox and have a finished .deb for OS2007. If not then I'll probably just start from the debian/ version in the desktop source.
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Posts: 529 | Thanked: 46 times | Joined on Sep 2007
#7
Originally Posted by anidel View Post
You ask, I reply. Check this out:

http://anidel.blogspot.com/2008/01/i...or-os2008.html

or, even better:

http://maemo.org/downloads/product/OS2008/imagemagick
Thanks my friend.
Really great work.
As my friends with older machines would like to test ImageMagic too, please let me know what is a chance to have your IM port for OS2006, OS2007 one day ?

Is ImageMagick the only Linux/Debian graphics shell script driven application ?
What is a common name for other shell script driven applications ?

I have to learn how to incorporate some dialog shell scripts into IM to have some form of user interaction in IM.

Thanks again.
Darius
 
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#8
I'll provide the debian/* files tomorrow

Thanks.
 
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#9
Is ImageMagick the only Linux/Debian graphics shell script driven application ?
What is a common name for other shell script driven applications ?


- perhaps you're thinking of netpbm utilities, a collection of 300 commands for graphics manipulation?:

netpbm home page

- have a happy!
 
Posts: 529 | Thanked: 46 times | Joined on Sep 2007
#10
Originally Posted by linux_author View Post
Is ImageMagick the only Linux/Debian graphics shell script driven application ?
What is a common name for other shell script driven applications ?


- perhaps you're thinking of netpbm utilities, a collection of 300 commands for graphics manipulation?:

netpbm home page

- have a happy!
Thanks.
I don't mean anything special.
Just trying to write very basic 2D interactive game in shell script and have dialog to show options and receive selections and to communicate with a player.
And have another shell script driven graphics application, like ImageMagick to generate mobile image objects.
So the above could work as a fast development platform for developing
some primitive interactive games (brick walls or the like).
And have libraries of objects like in CAD programs and have tools
to manipulate with these objects (written in shell script).

I developed with interactive Google Maps API applications in JavaScript.
Unfortunately JS is to slow and a longer JS script hangs on or slows down MS XP applications run on PC.
So I see no chance to develop any smart interaction in JavaScript.
Mayby shell script runs faster so I need to follow some examples by others to develop a library of shell scripts, library of dialog shell scripts, library of image objects, object manipulation methods, functions ...
And have all that running smoothly one day.

Image processing is great but first I need to learn very basic functions to move image objects on 2D plane/bord.
Chessboard is a good test for me.
Some basic concepts come also from Visual Basic to generate primitive animation with few image objects.

Darius
 
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