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白い熊, ArnimS, bayowar, Bundyo, butelo, Johnx, linux_author, Mara, qwerty12, ShyBoy, spirytsick, terrencegf, yerga |
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2008-03-16
, 20:41
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Joined on Aug 2006
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#3
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2008-03-16
, 22:14
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#4
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2008-03-16
, 22:22
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@ Irving, TX
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#5
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2008-03-16
, 22:23
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#6
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2008-03-17
, 07:28
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Joined on Sep 2007
@ Looking at y'all and sighing
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#7
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The Following User Says Thank You to qwerty12 For This Useful Post: | ||
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2008-03-17
, 08:31
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Joined on Aug 2007
@ London, UK
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#8
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What has been changed from the original code :
- When the game asks you to choose between y (yes) or n (no), you can use the zoom keys : the + key is for "yes", the "-" key is for "no".
- The original game uses the relative movement of the mouse to move the paddle. It is unplayable with a tablet. I edited client/paddle.c to make the paddle follow exactly the mouse when clicking on the left button. On the tablet, the paddle will follow your stylus.
- The game can only do fullscreen. When the windowed mode was activated, it was unplayable.
Known problems :Deb file here
Modified source code
Last edited by Yann Benigot; 2008-03-16 at 22:20.