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Posts: 190 | Thanked: 5 times | Joined on Nov 2005 @ Bee-u-tee-ful Garden Home, Oregon
#1
Not sure if anybody's seen this, but it looks pretty cool:

FreeCiv

It takes up 15MB, but wow... it looks great.

Brad.
 
Posts: 116 | Thanked: 5 times | Joined on Jun 2006 @ Warsaw, Poland
#2
I'm working on port Battle for Wesnoth. No sound, resources loading very slow, but its playable. I will publish first release soon, when I finish my work connected with maemo-mapper (displaying some textual gps information).
 
yerga's Avatar
Posts: 696 | Thanked: 1,012 times | Joined on Mar 2006 @ Asturies, Spain
#3
Originally Posted by cjackiewicz
I'm working on port Battle for Wesnoth. No sound, resources loading very slow, but its playable. I will publish first release soon
We wait impatient


On the other hand, Freeciv is a fantastic port but it consumes many ram and many cpu.

Regards.
 
Posts: 503 | Thanked: 267 times | Joined on Jul 2006 @ Helsinki
#4
Does RAM consumption matter much for games? Are you going to run some other apps at the same time?
 
yerga's Avatar
Posts: 696 | Thanked: 1,012 times | Joined on Mar 2006 @ Asturies, Spain
#5
Not, but if a game needs more ram that the device has, it becomes almost impossible to play.


Rgs.
 
Posts: 116 | Thanked: 5 times | Joined on Jun 2006 @ Warsaw, Poland
#6
BTW: dunelegacy (port Dune2) also working on n770, but its not very playable because need a lot of keys (move, attack, build, deploy etc).
 
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Posts: 1,463 | Thanked: 81 times | Joined on Oct 2005 @ UK
#7
ISTR Dune 2 (at least on RISC OS) being very mouse driven, without even right-click. Is Dune Legacy different then?
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Andrew Flegg -- mailto:andrew@bleb.org | http://www.bleb.org
Now known as
Jaffa
 
Posts: 116 | Thanked: 5 times | Joined on Jun 2006 @ Warsaw, Poland
#8
No, but requires left and right click
 
Posts: 503 | Thanked: 267 times | Joined on Jul 2006 @ Helsinki
#9
Originally Posted by cjackiewicz
No, but requires left and right click
Don't know if this idea is worth trying, but what about simulating right click by tapping while holding some key down?
 
Posts: 116 | Thanked: 5 times | Joined on Jun 2006 @ Warsaw, Poland
#10
Probably will work. Big problem is sound (in BfW too). All sounds is in ogg format; sdl_mixer not support this, so all voices need reencoded to mp3 or recompile sdl_mixer with ogg support.
 
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