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2009-09-12
, 21:59
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Posts: 110 |
Thanked: 215 times |
Joined on Apr 2008
@ Earth, 38.830000, -77.00000
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#2
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2009-09-12
, 22:07
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Posts: 2,669 |
Thanked: 2,555 times |
Joined on Apr 2007
@ Halifax, Nova Scotia, Canada
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#3
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2009-09-12
, 22:09
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Posts: 110 |
Thanked: 215 times |
Joined on Apr 2008
@ Earth, 38.830000, -77.00000
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#4
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2009-09-12
, 22:15
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Posts: 110 |
Thanked: 215 times |
Joined on Apr 2008
@ Earth, 38.830000, -77.00000
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#5
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The Following User Says Thank You to Firebird8 For This Useful Post: | ||
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2009-09-12
, 22:38
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Posts: 4,274 |
Thanked: 5,358 times |
Joined on Sep 2007
@ Looking at y'all and sighing
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#6
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The Following 4 Users Say Thank You to qwerty12 For This Useful Post: | ||
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2009-09-12
, 22:48
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Posts: 110 |
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Joined on Apr 2008
@ Earth, 38.830000, -77.00000
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#7
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2009-09-12
, 22:55
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Posts: 110 |
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Joined on Apr 2008
@ Earth, 38.830000, -77.00000
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#8
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2009-09-12
, 23:08
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Posts: 4,274 |
Thanked: 5,358 times |
Joined on Sep 2007
@ Looking at y'all and sighing
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#9
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Thanks for the offer , though, would diablo packages work on the N900? I'm planning a separate release for maemo5 eventually which will use GLES, but I guess pure SDL for now would work. I'll try to get a package to maemo5 extras-devel soon.
The Following 2 Users Say Thank You to qwerty12 For This Useful Post: | ||
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2009-09-12
, 23:13
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Posts: 110 |
Thanked: 215 times |
Joined on Apr 2008
@ Earth, 38.830000, -77.00000
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#10
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Thanks.
I've been using XChat and GConf editor from Diablo's extras-devel fine w/out a hitch. And this has less dependencies than them, which should make it even nicer.
Although, in Fremantle, maemo-select-menu-location doesn't exist and you will need to check for its existence before running it or dpkg will die.
And you haven't set the WMCLASS in the game itself; xprop says "SDL_App".
Thanks for the game!
Tags |
entertainment, fun, game, slysics, time killer |
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Release candidate for extras and downloads! now in extras-devel.
For those who've missed the general information which I posted before the name change. Here is a quote from my website.
It actually runs pretty nicely on the tablet, though it might slow at times when you're going way too fast.
So yea, have fun, find bugs, and give me your honest opinion . (If you need help navigating the UI, screenshots are on my website thing)
Before I end the post, I have a question for those that try it. Is it too easy to make the guy fall off? I dramatically lowered the force needed before release. Opinions appreciated.
</random unorganizedness>
Edit 6: Updaets:
Edit: Aww, I messed up the title name (missed an s in the game name)
Edit2: Forgot to mention that you can't load, which will come later, for now, just save...
Edit 3:
Make sure you install the -3 version.
Edit 4:
If anyone's wondering, the flag doesn't work ;P.
Edit 5:
Oh yea, don't forget to make your tracks robust for change, each simulation doesn't go through exactly the same as the last .
Edit 6:
-WIlson Tang
http://www.wil.7ang.me
Last edited by Firebird8; 2009-09-28 at 23:02. Reason: Updates/Mentions.