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2009-12-07
, 17:30
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Posts: 1,559 |
Thanked: 1,786 times |
Joined on Oct 2009
@ Boston
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#2
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The Following User Says Thank You to Flandry For This Useful Post: | ||
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2009-12-08
, 03:24
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Posts: 729 |
Thanked: 155 times |
Joined on Dec 2009
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#3
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2009-12-08
, 04:50
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Posts: 1,559 |
Thanked: 1,786 times |
Joined on Oct 2009
@ Boston
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#4
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The Following User Says Thank You to Flandry For This Useful Post: | ||
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2010-01-22
, 15:11
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Posts: 173 |
Thanked: 160 times |
Joined on Jan 2010
@ London, UK
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#5
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Tux Racer requires OpenGL, so a port to Fremantle would require modifying it to use GL ES. As one of the better linux-oriented games, it would be a worthy addition to maemo, but it's not a completely trivial port.
I suspect we'll see a lot more GL ES ports once things are better sorted with the libraries and some good examples.
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2010-01-22
, 15:15
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Posts: 12 |
Thanked: 3 times |
Joined on Jan 2010
@ Madrid, Spain
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#6
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2010-01-22
, 19:39
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Posts: 223 |
Thanked: 67 times |
Joined on Jun 2006
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#7
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2010-01-22
, 21:21
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Posts: 876 |
Thanked: 396 times |
Joined on Dec 2009
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#8
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2010-02-16
, 18:39
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Posts: 149 |
Thanked: 25 times |
Joined on Nov 2009
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#9
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2010-02-16
, 19:06
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Posts: 2,014 |
Thanked: 1,581 times |
Joined on Sep 2009
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#10
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