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2010-01-23
, 10:36
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Posts: 654 |
Thanked: 664 times |
Joined on Feb 2009
@ Germany
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#2
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2010-01-23
, 10:54
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Posts: 663 |
Thanked: 282 times |
Joined on Nov 2009
@ London, UK
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#3
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2010-01-23
, 11:13
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Posts: 876 |
Thanked: 396 times |
Joined on Dec 2009
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#4
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2010-01-23
, 11:21
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Posts: 27 |
Thanked: 4 times |
Joined on Dec 2009
@ Münster
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#5
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2010-01-23
, 11:34
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Posts: 93 |
Thanked: 21 times |
Joined on Jan 2010
@ The Netherlands
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#6
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2010-01-23
, 22:51
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Posts: 47 |
Thanked: 10 times |
Joined on Jan 2010
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#7
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The Applestore is a great example. Prices are fair and afforable. In addition, many small ammounts can make for some decent money which will motivate a developer to go the extra mile, which will likely results in better apps. Then there is also the option of free without all the features and a paid version for the full experience. So, free apps will always be there and they should, but I would encourage fairly priced quality apps next to the free ones.
Any insight on your app in mind? : )
posted from my awesome N900
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2010-01-23
, 23:03
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Posts: 3,319 |
Thanked: 5,610 times |
Joined on Aug 2008
@ Finland
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#8
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2010-01-24
, 22:07
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Posts: 2,535 |
Thanked: 6,681 times |
Joined on Mar 2008
@ UK
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#9
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I think the ovi store is still being worked on, non-free apps should be released soon though.
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2010-01-25
, 01:52
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Posts: 45 |
Thanked: 3 times |
Joined on Jan 2010
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#10
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The Following User Says Thank You to dongzhe For This Useful Post: | ||
I am trying to understand as a mobile apps developer, how do you get money for your apps that you have put a lot of work on?
i have seen ovi store, it said you will get 70% of revenue shares. but most of the apps are free in the store. how do you get benefit?