The Following 11 Users Say Thank You to IWantToMarryTheN900 For This Useful Post: | ||
|
2010-02-26
, 18:11
|
|
Posts: 4,384 |
Thanked: 5,524 times |
Joined on Jul 2007
@ ˙ǝɹǝɥʍou
|
#2
|
The Following 46 Users Say Thank You to ysss For This Useful Post: | ||
aboaboit, ARJWright, attila77, b666m, buurmas, c0rt3x, cashclientel, cddiede, codeMonkey, freppas, gviterbo, iKneaDough, ioan, IWantToMarryTheN900, joshv06, kevloral, krk969, LippiVan, lostinmirkwood, meizirkki, Mentalist Traceur, mrojas, N900dweeb, nowave7, oscillik, ossipena, OVK, parasight, PhonoN900, qgil, Rauha, RenegadeFanboy, sardaukar, sfleck, sgbirch, sjgadsby, SubCore, Texrat, tgalal, tissot, ToJa92, tuminoid, UNderworld, vkv.raju, zillertal, zwer |
|
2010-02-26
, 18:18
|
Posts: 162 |
Thanked: 23 times |
Joined on Dec 2009
|
#3
|
|
2010-02-26
, 18:21
|
Posts: 80 |
Thanked: 50 times |
Joined on Oct 2009
@ Philadelphia, PA
|
#4
|
1. Their PowerVR GPU is faster than the one on N900
2. Their screen runs at half N900's resolution
3. Their OS is somewhat optimized for singletasking with plenty of resources spared for UI (with some background-enabled apps)
4. I bet 'make the UI as fluid as possible' is one of Steve Jobs' prime directive to his team. So this has always been optimized and yet optimized more. It's always been like that since v1.0.
|
2010-02-26
, 18:22
|
|
Posts: 733 |
Thanked: 991 times |
Joined on Dec 2008
|
#5
|
|
2010-02-26
, 18:23
|
Posts: 11 |
Thanked: 2 times |
Joined on Jan 2010
|
#6
|
|
2010-02-26
, 18:24
|
|
Posts: 733 |
Thanked: 991 times |
Joined on Dec 2008
|
#7
|
So if the iPhone was to run at the N900's resolution (with the current chipset) it would stutter as well?
|
2010-02-26
, 18:25
|
Posts: 288 |
Thanked: 196 times |
Joined on Oct 2009
@ London
|
#8
|
The Following 2 Users Say Thank You to Enyibinakata For This Useful Post: | ||
|
2010-02-26
, 18:26
|
Posts: 80 |
Thanked: 50 times |
Joined on Oct 2009
@ Philadelphia, PA
|
#9
|
|
2010-02-26
, 18:27
|
Posts: 1,746 |
Thanked: 2,100 times |
Joined on Sep 2009
|
#10
|
So if the iPhone was to run at the N900's resolution (with the current chipset) it would stutter as well?
The Following 3 Users Say Thank You to wmarone For This Useful Post: | ||
* I've never owned an iPhone, but have owned iPod Touches (I can't stomach iTunes and prefer MSC devices that play a multitude of codecs).
* I loved my Nokia N800 & N810.
* I am not programmer or developer.
* I desperately want to love the N900.
So...
Any touchscreen owner who doesn't own an iPhone has stared longingly at the fluid scrolling and touch-response of an iPhone.
At this point in time, the iPhone gives the finest touchscreen experience of any device I've seen (and I've seen a lot). Why is that? Are Apple engineers better than Nokia engineers? What do they know about programming a UI that no one else has truly figured out?
I believe that today a phone UI experience has to equal that of the best product out there. The N900, as we all know, doesn't. It's true the N900 runs rings around the iPhone in terms of other features - but much of that is moot if the experience isn't fluid.
I am sure that people at Nokia HQ have a couple iPhones around that they can use as benchmarks. What would possess them to release something that doesn't equal that experience? The N97 was a joke and the N900, while awesome, doesn't have that "magic" (in regards to the fluidity of the UI).
So devs and programmers, explain to me why Apple is able to create that UI and Nokia (and Samsung and LG and HTC, etc) aren't. Are they magicians? What is the secret?
Again, I am not talking about copying the graphical interface, just the fluid, effortless UI experience.If Nokia could replicate that UI experience onto the N900, it would incredible.
Please enlighten/educate me. Don't flame me or tell me to buy an iPhone, I don't want one -- but really do try and explain to a layperson why their UI is so damn fluid.