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Posts: 16 | Thanked: 3 times | Joined on Jan 2007
#1
Hey all,
I am posting this to get some help or to help others who are trying the same thing.
Ever since seeing this video posted on youtube of Quake2 playing on the n800 I have been trying to figure out how to get it going for myself. I havent seen any information of how this was done other than some comments posted on blogs about this video. (EDIT: apparently it was done by kkito on #maemo irc) The n800 is running a quake2 recode called quetoo which is modified to run much faster than the original.

Here is a file containing my efforts at compiling quetoo. You can extract it onto your n800 and see for yourself how it runs. Not too well i am afraid. For some reason it loads a map just fine and then renders the game for a few stuttering seconds before it kicks you from the game and tries again.
This is the error message it displays:
You were kicked from the game for irregular movement. This could be caused by excessive lag or other network conditions.
NOTE you need to provide your own Quake2 game files for this to run. If you dont own quake2 it may be possible to use the files from the Q2 demo available on idsoftware.com. I have the game files on my 4GB sd card and created a symbolic link to them in /usr/local/share/quake2/

For more info here's the README file I included :
Code:
2007/02/14

This is my rudimentary attempt at compiling Quake2 for the n800.

***I warn you, this worked fine for me, but procede at your own risk.

copy the included ./usr directory to /

/usr/local/bin/           <-- included quetoo program goes here
/usr/local/lib/quetoo/    <-- included required quetoo files go here
/usr/local/share/quake2/  <-- quake2 gamefiles go here

Inspired by a video recently posted to youtube showing the n800 
supposedly playing a modified version of quake2 called quetoo.
I couldnt find any information about how this was done so I am stabbing in the dark at this.

Quetoo's website:  http://jdolan.dyndns.org/trac/wiki/Quetoo
youtube video: http://www.youtube.com/watch?v=jPh2Os0D8pY&eurl=

I downloaded the source for the latest version of quetoo (currently 
0.6.1) but this version requires opengl, so i found a previous version 
which did not.
quetoo-0.5.0 seemed better.
This is essentially a straight compile of the quetoo source via the scratchbox.
I modified 1 file in the quetoo source:
  ./src/vid_ref.c 
and on line 270 changed:
	vid_ref = Cvar_Get("vid_ref", "glx", CVAR_ARCHIVE);
to:
	vid_ref = Cvar_Get("vid_ref", "softsdl", CVAR_ARCHIVE);

After compiling and installing, quetoo by default needs the quake 2 game files in 
/usr/local/share/quake2.   Place /baseq2/pak0.pak and /baseq2/players/ from your quake2 cd (or the 
shareware data files may work as well) into this directory.  

Following this you can run:
 /usr/local/bin/quetoo +vid_width 800 +vid_height 480 +map base1  

The game runs a bit slow.  In fact after a few seconds the game kicks you out because it thinks you 
are lagging too much. 
There is really no way of controlling things with the standard configuration. A bluetooth 
keyboard and mouse would surely improve things.  Holding the home button down will get you back 
to xterm so you can ctrl-c to kill quetoo.
If you have x11vnc installed on your n800 you can remotely access quetoo and use a keyboard to 
better interact with the game.
Perhaps there are Quetoo options that can be enabled/disabled to speed up the game or disable the 
stuttering.  I'm not sure if something can be done to the source or if quetoo has options builtin 
to help with this.  

-ColonelMustard
posted to http://www.internettablettalk.com
any ideas?

-paul

Last edited by ColonelMustard; 2007-02-15 at 06:14.
 
Posts: 42 | Thanked: 61 times | Joined on Mar 2007
#2
I did a package some days ago, you can download it from garage
https://garage.maemo.org/projects/maemo-quetoo/
please read the README before install the package.
 
Posts: 43 | Thanked: 8 times | Joined on Jan 2007
#3
In a couple of days I will upload a quetoo.cfg file tha's more compatible with the n800 hardware so you can go around and do things like jumping and crouching, switching weapons and stuff.
I'm a quake fan and I'm very used to write configs like that, I can even make a quick menu or something.
 
Posts: 93 | Thanked: 4 times | Joined on Jul 2007 @ Anywhere but here
#4
Any hope for this on the 770 or could the poor old thing simply not handle it?
 
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