The Following User Says Thank You to Jay92 For This Useful Post: | ||
|
2010-06-21
, 13:43
|
Posts: 557 |
Thanked: 370 times |
Joined on Apr 2010
|
#2
|
1. Currently a very nicely polished version is surfacing for the Pandora with a full OpenGL ES2 plugin available. This is open sourced and is available here:
Source here: Here
Google Code page, with plugin: Here
2. mupen64plus developer pages are here:
http://www.gp32x.com/board/index.php...3-mupen64plus/
and older/dead one in the developer corner:
http://www.gp32x.com/board/index.php...6&#entry831256
Seems like a lot of people are still struggling to get it to run on the Pandora for a lot of games... but Zelda OOT and Mario 64 seem to consistently work.
Looks like if your want to ask them some questions the people to pm are ari64 and Pickle.
|
2010-06-21
, 15:29
|
|
Posts: 183 |
Thanked: 66 times |
Joined on Sep 2009
|
#3
|
|
2010-06-21
, 15:33
|
|
Posts: 2,355 |
Thanked: 5,249 times |
Joined on Jan 2009
@ Barcelona
|
#4
|
|
2010-06-21
, 19:18
|
Posts: 557 |
Thanked: 370 times |
Joined on Apr 2010
|
#5
|
I don't know why is this cash prize for, as so far, AT LEAST three people have ported it by now: cpasjuste, me, and smoku (I guess?).
You can get my binaries & patched (old) source from http://depot.javispedro.com/nit/64/ .
Mine ran OoT at 10-11fps, similar to the latest cpasjuste's binary I tried, but with too aggressive clipping.
It's been quite interesting as everyone started afresh and thus we ended with lots of different mupen64plus "port implementations"...
|
2010-06-21
, 19:19
|
Posts: 298 |
Thanked: 197 times |
Joined on Dec 2009
@ Norway
|
#6
|
I don't know why is this cash prize for, as so far, AT LEAST three people have ported it by now: cpasjuste, me, and smoku (I guess?).
You can get my binaries & patched (old) source from http://depot.javispedro.com/nit/64/ .
Mine ran OoT at 10-11fps, similar to the latest cpasjuste's binary I tried, but with too aggressive clipping.
It's been quite interesting as everyone started afresh and thus we ended with lots of different mupen64plus "port implementations"...
|
2010-06-21
, 19:44
|
|
Posts: 2,355 |
Thanked: 5,249 times |
Joined on Jan 2009
@ Barcelona
|
#7
|
Ah, but none of them are using the OpenGL ES plugin developed for pandora (I think?) which is what makes it all the more exciting.
|
2010-06-22
, 01:29
|
Posts: 557 |
Thanked: 370 times |
Joined on Apr 2010
|
#8
|
Actually all are of them are using it.
Is there really any hint that it has had a considerable speedup since March? I grabbed my snapshot on March 1st iirc.
The Following User Says Thank You to IzzehO For This Useful Post: | ||
|
2010-06-22
, 02:03
|
Posts: 291 |
Thanked: 59 times |
Joined on Mar 2010
@ Manchester, UK
|
#9
|
|
2010-06-22
, 04:27
|
|
Posts: 3,159 |
Thanked: 2,023 times |
Joined on Feb 2008
@ Finland
|
#10
|
£60
The emulator will need to run at a good framerate on most games
Good luck everyone
P.s
Can a mod change this thread to a sticky thanks
Last edited by Jay92; 2010-06-21 at 13:36.