The Following 14 Users Say Thank You to tkatchev For This Useful Post: | ||
bakuur, grog, JayBEE, Kee, mannakiosk, Marcus, nathanbibb, Nikem, spann, TimusEravan, TomJ, Wanker, x-rated, YoDude |
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2010-09-07
, 11:07
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Posts: 25 |
Thanked: 59 times |
Joined on Jun 2010
@ Finland
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#2
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2010-09-08
, 09:03
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Posts: 31 |
Thanked: 8 times |
Joined on Jan 2008
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#3
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2010-09-08
, 10:02
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Posts: 163 |
Thanked: 256 times |
Joined on May 2010
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#4
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Hi,
Thanks for this port - looks promising, and has rekindled my interest in the game not having played for a while. Goodbye large amounts of spare time :-).
I have a couple of questions:
1) After playing for a short while, the @ representing my character and my pet inverted colours. Not quite sure why, or what I pressed to cause this!
2) Main problem I'm having is that I cannot make out any yellow monsters/objects on the white background, often to disastrous effect. Is there any way around this?
3) Any chance it could be possible to have <shift>+<arrow key> = travel as far as possible in that direction, as for example with the shifted direction keys YUHJKLBN?
Thanks for any answers!
Spann
The Following User Says Thank You to tkatchev For This Useful Post: | ||
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2010-09-08
, 16:45
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Posts: 31 |
Thanked: 8 times |
Joined on Jan 2008
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#5
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2010-09-08
, 17:04
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Posts: 31 |
Thanked: 8 times |
Joined on Jan 2008
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#6
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2010-09-08
, 22:12
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Posts: 505 |
Thanked: 665 times |
Joined on Oct 2009
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#7
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In response to my own post, I figured out how to change the colours - from the font option in the menu at the top.
Now I can't really see the blue objects lol, but that's probably more to do with the screen brightness setting I use.
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2010-09-09
, 04:33
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Posts: 163 |
Thanked: 256 times |
Joined on May 2010
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#8
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Same here; is it possible to tweak the shade of blue used to a slightly lighter one?
EDIT. Pretty please... gnome lords in the mines are like unto ninjas, sneaking up on me and killing me...
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2010-09-09
, 08:02
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Posts: 31 |
Thanked: 8 times |
Joined on Jan 2008
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#9
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2010-09-09
, 08:41
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Posts: 163 |
Thanked: 256 times |
Joined on May 2010
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#10
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Good news: I've ported nethack to the n900.
Check it out from extras-testing:
http://maemo.org/packages/package_in...hack/3.5.3-18/
I've decided to use the unnethack variant as a base, since vanilla nethack hasn't been updated in a decade, and unnethack fixes many bugs and balance/ui issues.
You can read about unnethack here: http://sourceforge.net/apps/trac/unnethack/
P.S. I've used a fancy ncurses text-mode UI in this port, given that the tile-mode graphics are completely illegible on a screen like the N900's.
Last edited by tkatchev; 2010-09-27 at 08:50.