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Posts: 163 | Thanked: 256 times | Joined on May 2010
#1
Hi everyone.

Good news: I've ported nethack to the n900.

Check it out from extras-testing:

http://maemo.org/packages/package_in...hack/3.5.3-18/

I've decided to use the unnethack variant as a base, since vanilla nethack hasn't been updated in a decade, and unnethack fixes many bugs and balance/ui issues.

You can read about unnethack here: http://sourceforge.net/apps/trac/unnethack/

P.S. I've used a fancy ncurses text-mode UI in this port, given that the tile-mode graphics are completely illegible on a screen like the N900's.

Last edited by tkatchev; 2010-09-27 at 08:50.
 

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Posts: 25 | Thanked: 59 times | Joined on Jun 2010 @ Finland
#2
Been running this one happily for months but yours seems to be more polished, even handles full/non-full screen changes well. Well done, thanks!

Should you need a bit more descriptive icon, here's one free to be used:
 
Posts: 31 | Thanked: 8 times | Joined on Jan 2008
#3
Hi,

Thanks for this port - looks promising, and has rekindled my interest in the game not having played for a while. Goodbye large amounts of spare time :-).

I have a couple of questions:

1) After playing for a short while, the @ representing my character and my pet inverted colours. Not quite sure why, or what I pressed to cause this!

2) Main problem I'm having is that I cannot make out any yellow monsters/objects on the white background, often to disastrous effect. Is there any way around this?

3) Any chance it could be possible to have <shift>+<arrow key> = travel as far as possible in that direction, as for example with the shifted direction keys YUHJKLBN?

Thanks for any answers!

Spann
 
Posts: 163 | Thanked: 256 times | Joined on May 2010
#4
1. Not sure what you mean -- they should be always inverted, actually.

2. AFAIK, the only way is to switch the terminal app's settings to have white text on black background.

3. I'll look into it, thanks.

Originally Posted by spann View Post
Hi,

Thanks for this port - looks promising, and has rekindled my interest in the game not having played for a while. Goodbye large amounts of spare time :-).

I have a couple of questions:

1) After playing for a short while, the @ representing my character and my pet inverted colours. Not quite sure why, or what I pressed to cause this!

2) Main problem I'm having is that I cannot make out any yellow monsters/objects on the white background, often to disastrous effect. Is there any way around this?

3) Any chance it could be possible to have <shift>+<arrow key> = travel as far as possible in that direction, as for example with the shifted direction keys YUHJKLBN?

Thanks for any answers!

Spann
 

The Following User Says Thank You to tkatchev For This Useful Post:
Posts: 31 | Thanked: 8 times | Joined on Jan 2008
#5
Hey tkatchev,

Thanks for the response. Am really enjoying playing this - tried a port on the N800 a few years back, but it never really worked that well without a keyboard. Can't think why it's taken me this long to realise that it might work well on the N900!

Having a black background might work better for the yellow objects. You mention changing the terminal app's settings - any guidance on how to do this? Do you mean the xterms settings, and hence this would affect all xterm instances?

Having played a little more, I've found the only keys I use frequently which I'm forced to go to the symbol menu for are the < and > keys for moving up/down stairs. Not sure if they could be mapped somewhere, like symbol + arrow key for example. Only a suggestion!

Spann
 
Posts: 31 | Thanked: 8 times | Joined on Jan 2008
#6
In response to my own post, I figured out how to change the colours - from the font option in the menu at the top.

Now I can't really see the blue objects lol, but that's probably more to do with the screen brightness setting I use.
 
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Posts: 505 | Thanked: 665 times | Joined on Oct 2009
#7
Originally Posted by spann View Post
In response to my own post, I figured out how to change the colours - from the font option in the menu at the top.

Now I can't really see the blue objects lol, but that's probably more to do with the screen brightness setting I use.
Same here; is it possible to tweak the shade of blue used to a slightly lighter one?

EDIT. Pretty please... gnome lords in the mines are like unto ninjas, sneaking up on me and killing me...
__________________
Want to know how to add public holidays to your device calendar? See the instructions wiki page.

Want to improve the location bar's search capabilities? there's a wiki page for that too...

Last edited by TomJ; 2010-09-08 at 23:59.
 
Posts: 163 | Thanked: 256 times | Joined on May 2010
#8
AFAIK, no, not really possible.

It should have been an option in the x-terminal app, but for some reason Nokia decided that you should be able to change only the foreground and background colors, not the rest of the palette...

However, I don't think I have this problem on my device. Maybe it's different with a different font and/or screen brightness setting?

Originally Posted by TomJ View Post
Same here; is it possible to tweak the shade of blue used to a slightly lighter one?

EDIT. Pretty please... gnome lords in the mines are like unto ninjas, sneaking up on me and killing me...

Last edited by tkatchev; 2010-09-09 at 04:35.
 
Posts: 31 | Thanked: 8 times | Joined on Jan 2008
#9
Another question, which probably has a very obvious answer!

How do I name my character? I don't see a prompt when starting the game as with nethack.

So far all my characters are stuck with the rather bland name of 'user'!

Spann
 
Posts: 163 | Thanked: 256 times | Joined on May 2010
#10
Good point, I'll fix it in the next build.

Originally Posted by spann View Post
Another question, which probably has a very obvious answer!

How do I name my character? I don't see a prompt when starting the game as with nethack.

So far all my characters are stuck with the rather bland name of 'user'!

Spann
 
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