![]() |
2007-06-01
, 15:39
|
|
Posts: 231 |
Thanked: 21 times |
Joined on May 2007
@ Singapore
|
#2
|
![]() |
2007-06-01
, 16:35
|
Posts: 8 |
Thanked: 0 times |
Joined on Jun 2007
|
#3
|
![]() |
2007-06-01
, 20:30
|
Posts: 330 |
Thanked: 57 times |
Joined on May 2007
@ BKNYC
|
#4
|
Unix:Best result so far is to run BasiliskIISDL and when the emu starts go to control panel and monitor settings and do 720x480.
The "video mode" is one of the following:
win/<width>/<height>
Color display in an X11 window of the given size. There are several
resolutions and color depths available. The set of color depths
depends on the capabilities of the X11 server, the operating system,
and Basilisk II compile-time options, but 1 bit and the default depth
of the X11 screen should always be available.
dga/<width>/<height>
[if Basilisk II was configured with --enable-xf86-dga]
Full-screen display using the XFree86 DGA extension. The color depth
(8/15/24 bit) depends on the depth of the underlying X11 screen.
"width" and "height" specify the maximum width/height to use.
Saying "dga/0/0" means "complete screen".
dga/<frame buffer name>
[if Basilisk II was configured with --enable-fbdev-dga]
Full-screen display using the frame buffer device /dev/fb. The color
depth (8/15/24 bit) depends on the depth of the underlying X11 screen.
The "frame buffer name" is looked up in the "fbdevices" file (whose
path can be specified with the "fbdevicefile" prefs item) to determine
certain characteristics of the device (doing a "ls -l /dev/fb" should
tell you what your frame buffer name is).
![]() |
2007-06-01
, 20:32
|
Posts: 330 |
Thanked: 57 times |
Joined on May 2007
@ BKNYC
|
#5
|
![]() |
2008-01-21
, 19:37
|
|
Posts: 466 |
Thanked: 142 times |
Joined on Jan 2008
@ Temple Terrorist, FL
|
#6
|
![]() |
2008-01-27
, 03:03
|
|
Posts: 466 |
Thanked: 142 times |
Joined on Jan 2008
@ Temple Terrorist, FL
|
#8
|
![]() |
2008-02-06
, 23:52
|
|
Posts: 466 |
Thanked: 142 times |
Joined on Jan 2008
@ Temple Terrorist, FL
|
#9
|
![]() |
2008-02-13
, 22:41
|
|
Moderator |
Posts: 7,109 |
Thanked: 8,820 times |
Joined on Oct 2007
@ Vancouver, BC, Canada
|
#10
|
but get a black screen.
got it to run 720x512 in window mode, 720 is the exact length but 512 is a little way too long for the n800 in window mode.
I'll compile with different options later to see if i can get the fullscreen working once I do, I will release it.
Till then sit tight....
if you havent seen it..check out
http://www.divshare.com/download/588882-712
I have a video running it..