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2011-04-18
, 23:29
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Posts: 2,448 |
Thanked: 9,523 times |
Joined on Aug 2010
@ Wigan, UK
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#2
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2011-04-18
, 23:46
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Posts: 3,464 |
Thanked: 5,107 times |
Joined on Feb 2010
@ Gothenburg in Sweden
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#3
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2011-04-19
, 01:13
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Posts: 560 |
Thanked: 422 times |
Joined on Mar 2011
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#4
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2011-04-19
, 06:31
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Posts: 1,012 |
Thanked: 817 times |
Joined on Jul 2007
@ France
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#5
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2011-04-19
, 06:41
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Posts: 1,111 |
Thanked: 1,985 times |
Joined on Aug 2009
@ Åbo, Finland
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#6
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2011-04-19
, 21:42
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Posts: 560 |
Thanked: 422 times |
Joined on Mar 2011
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#7
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2011-04-26
, 07:25
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Posts: 3,319 |
Thanked: 5,610 times |
Joined on Aug 2008
@ Finland
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#8
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Did you run your app in fullscreen ?
As this make a little difference. But don't be fool, qml is slow in real use, as it s consume more memory, and this isn't the best part of the n900.
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2011-04-26
, 08:32
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Posts: 1,111 |
Thanked: 1,985 times |
Joined on Aug 2009
@ Åbo, Finland
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#9
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@mece do these pieces of software use the full OpenGL instruction set or the ES versions?
If software using the complete version is somehow compiled down to run on the N900 it would probably look funny (analogous to lossy-compression) - for software to have proper hardware acceleration, it must explicitly use OpenGL ES. Even then I think there some bugs like vsync.
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2011-04-26
, 09:13
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Posts: 82 |
Thanked: 214 times |
Joined on Jan 2010
@ Cape town
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#10
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Anyone else had similar experiences? Seems rather counter-intuative...