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2011-05-25
, 12:11
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Posts: 400 |
Thanked: 76 times |
Joined on Nov 2009
@ uk
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#2
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The Following 2 Users Say Thank You to Kevstacey For This Useful Post: | ||
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2011-06-02
, 03:37
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Posts: 1,042 |
Thanked: 430 times |
Joined on May 2010
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#5
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2011-06-03
, 01:26
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Posts: 5 |
Thanked: 1 time |
Joined on Jun 2011
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#6
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2011-11-05
, 00:22
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Posts: 2 |
Thanked: 0 times |
Joined on Nov 2011
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#7
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2013-02-26
, 14:41
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Posts: 2 |
Thanked: 0 times |
Joined on Feb 2013
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#8
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Well hello, basically in short i am attempting to rebuild the level editor for angry birds in .net also i am fooling with the assembled lua files to produces some pretty cool things. So far i have come across the ability to allow new objects to be added to the game. i know i know as if making our own levels wasn't good enough you now may have the possibility to add a totally new object with is own image and properties.
Cmasta's Angry birds Projects;
1.) Slow motion tile (A new tile for your custom level that slows down time when the bird fly's across it.) 75% done working slow motion however it currently replaces a hat object, is not invisible and doesn't stay in place(must be joined to a balloon or static object)
thanks for showing interest in my mods and i will be posting updates here frequently. Also if anyone feels like they want to test my mods before there released then let me know otherwise i would like to make them complete before uploading. thank you.
Cmasta's Angry birds Projects;
1.) Slow motion tile (A new tile for your custom level that slows down time when the bird fly's across it.) 75% done working slow motion however it currently replaces a hat object, is not invisible and doesn't stay in place(must be joined to a balloon or static object)
thanks for showing interest in my mods and i will be posting updates here frequently. Also if anyone feels like they want to test my mods before there released then let me know otherwise i would like to make them complete before uploading. thank you.