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2012-06-20
, 08:20
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Posts: 1,523 |
Thanked: 1,997 times |
Joined on Jul 2011
@ not your mom's FOSS basement
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#1
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2012-06-20
, 09:48
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Posts: 528 |
Thanked: 345 times |
Joined on Aug 2010
@ MLB.AU
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#2
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2012-06-20
, 09:51
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Posts: 1,523 |
Thanked: 1,997 times |
Joined on Jul 2011
@ not your mom's FOSS basement
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#3
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The Following User Says Thank You to don_falcone For This Useful Post: | ||
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2012-06-20
, 09:53
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Posts: 839 |
Thanked: 3,386 times |
Joined on Mar 2009
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#4
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wget http://www.jwz.org/xscreensaver/xscreensaver-5.16.tar.gz tar xvf xscreensaver-5.16.tar.gz cd xscreensaver-5.16 ./configure --with-gles
The Following 3 Users Say Thank You to AapoRantalainen For This Useful Post: | ||
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2012-06-20
, 09:58
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Posts: 470 |
Thanked: 399 times |
Joined on Jul 2011
@ Croatia
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#5
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2012-06-20
, 10:10
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Posts: 244 |
Thanked: 354 times |
Joined on Jul 2010
@ Scotland
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#6
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2012-06-20
, 10:16
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Posts: 805 |
Thanked: 1,605 times |
Joined on Feb 2010
@ Gdynia, Poland
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#7
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oh my fu.cki.ng god, i cant even imagine how much easier porting things(games mostly) from desktop to n900 would be if we had this
I spent a couple hours trying to generate a complete list of the OpenGL 1.3 functions that do not exist in OpenGL ES 1.1; and then the subset of those that are actually used by XScreenSaver.
There are a few things I couldn't figure out how to implement
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2012-06-20
, 11:23
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Posts: 1,523 |
Thanked: 1,997 times |
Joined on Jul 2011
@ not your mom's FOSS basement
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#8
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2012-06-20
, 12:31
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Posts: 1,808 |
Thanked: 4,272 times |
Joined on Feb 2011
@ Germany
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#9
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The Following 2 Users Say Thank You to reinob For This Useful Post: | ||
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2012-06-20
, 12:36
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Posts: 1,808 |
Thanked: 4,272 times |
Joined on Feb 2011
@ Germany
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#10
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Nevertheless, i'm unable to follow his objections against github et al/pro diff+email rant.