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Showing results 1 to 25 of 36 @ 0.01 seconds. Search: Posts Made By: zod
Forum: Nokia N900 2021-08-24, 07:15
Replies: 72
Views: 40,331
Posted By zod
Re: RX-51 BME Replacement

After strugging to calibrate battery almost a year I decided to take deeper look.
Correct solution is to calibrate according to instructions. Tried this two times but failed. VDQ turned to 0 too...
Forum: Maemo 5 / Fremantle 2021-08-19, 13:31
Replies: 11
Views: 6,573
Posted By zod
Re: Battery life is good, but status applet goes to 0% too soon.

Probably you are using kernel-cssu which is based on kernel-power53 but has some bleeding-edge features disabled.
So just use kernel-power. It has rx51_battery module.

And yes, I know this is old...
Forum: Maemo 5 / Fremantle 2020-09-01, 13:49
Replies: 34
Views: 21,152
Posted By zod
Re: Nwer OpenSSL on Maemo Fremantle

From last week I have same problem. So I compiled python2.5 against openssl1.1 and download is working again.
Not sure if it doesnt broke anything else so packages not in the repositories yet....
Forum: Games 2017-03-11, 13:33
Replies: 214
Views: 119,409
Posted By zod
Re: OpenDUNE - Dune II remake

What it says when you start it from console via '/usr/games/opendune.sh' ?
You can also try 'apt-get update', 'apt-get remove opendune', 'apt-get install opendune' and see if anything changes.
Forum: Games 2017-03-10, 11:29
Replies: 214
Views: 119,409
Posted By zod
Re: OpenDUNE - Dune II remake

Now it also shows 12. Everything takes time...
Forum: Games 2017-03-09, 11:16
Replies: 214
Views: 119,409
Posted By zod
Re: OpenDUNE - Dune II remake

Probably some utility expects different arguments or because my 'MyDocs' partition is ext3.
Try to execute postinst manually 'sh -x /var/lib/dpkg/info/opendune.postinst configure'. Then we can see...
Forum: Games 2017-03-05, 15:12
Replies: 214
Views: 119,409
Posted By zod
Re: OpenDUNE - Dune II remake

I suspect that this package was broken at last three years :(
New version is in repos and this time I also included updated scenario.pak file.

Try to update your repositries (apt-get update) and...
Forum: Games 2017-02-24, 20:59
Replies: 214
Views: 119,409
Posted By zod
Re: OpenDUNE - Dune II remake

try 'apt-get update' first, I pushed opendune 0.7.2555-maemo10 to repositories yesterday. Then 'apt-get remove opendune' (if you have opendune already installed).
You can also try 'rm -rf...
Forum: Applications 2015-10-14, 05:47
Replies: 2,065
Views: 925,705
Posted By zod
Re: [Announce] modRana: a flexible GPS navigation system

just ignore it


seems that you don't have offline maps, only copied monav routing data?

Try to download something with internal downloader. menu->downloader->around here->...
close modrana,...
Forum: Applications 2015-10-12, 07:03
Replies: 2,065
Views: 925,705
Posted By zod
Re: [Announce] modRana: a flexible GPS navigation system

Of course! Thats why I put it here.
DB looks like CREATE TABLE tiles (x int, y int, z int, s int, image blob, PRIMARY KEY (x,y,z,s)) where z=17-zoom as written here:...
Forum: Applications 2015-09-14, 12:38
Replies: 2,065
Views: 925,705
Posted By zod
Re: [Announce] modRana: a flexible GPS navigation system

Last month I wanted to cache tiles for several areas and best tool I found was Mobile Atlas Creator (older versions also allow you to download gmaps) .
Perl script attached that converts from...
Forum: Games 2014-11-14, 13:35
Replies: 29
Views: 23,977
Posted By zod
Re: OpenXCom WIP port for N900, (X-Com) Remake

Seems that dh_install doesn't work with vfat. Also postinst was broken because I have ext3 formatted MyDocs.
Try to update. Should be fine now (I hope).
Forum: Games 2014-11-07, 09:59
Replies: 29
Views: 23,977
Posted By zod
Re: OpenXCom WIP port for N900, (X-Com) Remake

This behavior is not maemo-specific. We have enough keys so 'wontfix'. Btw same applies to 'shift' and other modifiers.


That's odd. Under scratchbox right drag works normally.

I changed some...
Forum: Games 2014-11-06, 12:17
Replies: 29
Views: 23,977
Posted By zod
Re: OpenXCom WIP port for N900, (X-Com) Remake

1) already fixed (will upload soon)
2) it would be useful. even better if you just list keys you changed so I can change them in default conf and also change them in existing config file (postinst...
Forum: Games 2014-11-04, 14:03
Replies: 29
Views: 23,977
Posted By zod
Re: OpenXCom WIP port for N900, (X-Com) Remake

You can now use 'blue arrow' along with proximity sensor. No point to make it configurable anymore I think.
About hovering. Where do you use it? For edge scroll? Drag scroll works well. Or just not...
Forum: Games 2014-11-04, 13:34
Replies: 202
Views: 112,292
Posted By zod
Re: [OS2008] New Port: Jagged Alliance 2 Engine

New version in extras!
On someone's request, it's now possible to make right clicks using 'blue arrow' key.
Forum: Games 2014-10-28, 10:54
Replies: 29
Views: 23,977
Posted By zod
Re: OpenXCom WIP port for N900, (X-Com) Remake

Without glshim ~44fps. With glshim ~10fps.
Latest version compiled with gl enabled. just enable it in video settings.
for some reason i get
..
glXGetProcAddress: glCreateProgram not found....
Forum: Games 2014-10-24, 21:12
Replies: 29
Views: 23,977
Posted By zod
Re: OpenXCom WIP port for N900, (X-Com) Remake

Sound is working now.
Problem was solved by removing CatFile::~CatFile(). I also attached test case, maybe someone knows wtf is going on.

compiled without opengl (glshim) because fps was lower...
Forum: Games 2014-10-24, 06:42
Replies: 29
Views: 23,977
Posted By zod
Re: OpenXCom WIP port for N900, (X-Com) Remake

http://maemo.org/packages/view/openxcom

Right click is emulated by covering the proximity sensor or holding down fn (blue arrow). Idea and code borrowed from Ukki's JA2 code.
To disable clicks,...
Forum: Multimedia 2013-11-11, 11:21
Replies: 1,137
Views: 429,508
Posted By zod
Re: camera-ui2 (now a part of CSSU) (updated 09. May)

Seems that only way to refocus during recording is to press camera button half-way.
If continuous autofocus is not possible, maybe option to refocus after n seconds?
Even focus button on display...
Forum: Neo900 2013-09-24, 20:10
Replies: 3,244
Views: 1,507,020
Posted By zod
Re: Neo900 - finally a successor of N900

Not native N900 apps, but WebOS games via preenv. With little ram, cpu and gpu upgrade they probably will run very smoothly.
Forum: Games 2012-03-26, 12:58
Replies: 214
Views: 119,409
Posted By zod
Re: OpenDUNE - Dune II remake

Never used edge scrolling, using mini-map is much more user-friendly.

Attached version without cursor. imho opendune with mouse cursor is more playable.
Maybe some middle version would be better...
Forum: Games 2012-02-17, 09:41
Replies: 214
Views: 119,409
Posted By zod
Re: OpenDUNE - Dune II remake

Fullscreen working now.
some screenshots
original (no streching): http://i44.tinypic.com/34qn5th.png
stretched by y-axis: http://tynipic.com/images/bfi1329466590k.png...
Forum: Games 2012-02-02, 21:41
Replies: 214
Views: 119,409
Posted By zod
Re: OpenDUNE - Dune II remake

Thanks for reporting. Should be fixed now.
Forum: Games 2012-02-01, 11:35
Replies: 214
Views: 119,409
Posted By zod
Re: OpenDUNE - Dune II remake

Point taken.
Dependency now removed and version checking added.
Showing results 1 to 25 of 36



 
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