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I got it!!
Thanks for sending it, I will try it out and let you know what happens.
I think it came in the mail at home today, so I can't wait to go try it. Thanks again, |
forwarded!
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Besides, have you considered my previous suggestion of rotating keypad mappings depending on the display rotation? |
insert_nick, I just did this:
http://www.google.co.uk/search?hl=en...DECREASE&meta= clicked on first link I see #define HILDON_HARDKEY_UP GDK_Up So do this http://www.google.co.uk/search?hl=en...UK%7CcountryGB And you see in the first link without even visiting it #define GDK_Up 0xFF52 Also check out http://www.gvu.gatech.edu/ccg/people...k/gdkkeysyms.h seems to have the 073 for s in it as well as a full list I'd suggest trying that? ...so try that perhaps? sdlmapkey 0xFF52,0x000f |
Thanks for the detailed explanation of your path for finding the needed info, it can be very useful in other similar situations. Unfortunately, following the suggestion, I've tried with no luck:
sdlmapkey 0xFF52,0x000f ...which should map the TAB key to the zoom out button (-), and still with no luck: sdlmapkey 0xFFC4,0x000f ...which should map the TAB key to the zoom in button (+). Tak, I'll wait for your update on the xmame package with the TAB key mapped on the zoom in button (+). And don't forget the xmaeme update with the rotated keymaps on screen rotation ;) |
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Yeeeh! Can't wait to try all of that! Damn I have to wait until Sunday...
TT! (Thanks Tak!) |
tested: good. And two suggestions
Tested: GREAT! Now with the tab key mapped the rotation is no more a problem, and freedom of keymapping is wonderful. The possibility to map tapping is worth alone the upgrade, it's like having another free button, and much more comfortable!
I'd like to write two requests, but if Tak or anyone else wants not to take the pain of implementing them, I want to say it's just good as is: just consider them as suggestions please. So here they are: it would be better to map the exit key (home) to the zoom-out button, or the on/off button if possible: it's a pity the home key cannot be used for playing, it's on the front side and comfortable, distant enough from the pad. And the other suggestion: it would be nice in xmaeme an input field (along with the existing select field) where a game name can be directly written: if something is written, xmaeme uses that string to load the corresponding game, instead of the select-field's selection. And useful if its content is remembered on exit, too. |
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