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Games that should be ported to maemo
:) The Mana World (Ported by ArnimS) - A 2D MMORPG
Wormux - A 2D worms-clone Status gsasers: Wormux requires the SDL_gfx library >= 2.0.13 - highest that I can see in the maemo environment is 1.2.x ha1f: SDL_gfx is a set of drawling routines for SDL. SDLs highest version is 1.2.x, its a matter of getting SDL_gfx itself onto the tablet, which should be pretty easy. ArnimS: It still crashes and needs UI rework to fit in 800x480 Hedgewars - Another 2D worms-clone, except doesn't require OpenGL. Status gsasers: Hedgewars relies on QT and cmake... likely a showstop DESmuMe - Nintendo DS emulator :) Secret Maryo Chronicles (Ported by unique311) - Mario-clone Status unique311: I did mario a couple of weeks ago. runs, but slow when alot of sprites show up.. I have a video on youtube of it. http://www.youtube.com/watch?v=YS9PxxfNYOA Armagetron - 3D tron-clone. Suggested games to be ported: Angband - Nethack-esque game. Free Syndicate - A critically-acclaimed RPG with online play. Barrage - Vehicle shooting game Spheres of Chaos - Trippy game, which I'm not sure what it is about. :) Kobo (Ported by ArnimS) Liquid Wars - Another trippy game which i don't understand Status ArnimS: liballegro is ~not~ easy to build. I got the minimal libraries built, but then ran into segfaults on the device. Serge:I think allegro 4.2.x should work on ARM devices. I built 4.2.0 or 4.2.1 some time ago and it worked fine except for 8-bit video modes (they had distortion because of improper alignment) and could not set fullscreen video mode. These problems have been fixed already. Unless they broke something recently, it should be fine. Feel free to contribute to the list, but do take note of the feasibility (is the source available? does the N800/770 have enough power?) *Smiley face indicates that it successfully compiles, but does not take into account of performance. |
Re: Games that should be ported to maemo
Just a preliminary investigation of Wormux and Hedgewars (two of my favorites) shows that Hedgewars relies on QT and cmake rather than GTK and make, and Wormux requires the SDL_gfx library >= 2.0.13 - highest that I can see in the maemo environment is 1.2.x. Don't think the Wormux issue would be a showstopper, just need to find a newer version, but QT likely is for hedgewars. I don't have time to look at them further for a while, so I thought I'd post this in case anyone else is inspired to check them out.
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Re: Games that should be ported to maemo
I will be happy to have any Supaplex clone! (Rocks'n'Diamonds, Megaplex...)
-ioan |
Re: Games that should be ported to maemo
I used to play Liquid War on my old tablet quite a lot.
http://www.ufoot.org/liquidwar/v5 It's quite a fun game and inspiringly "different". Myabe worth porting to Maemo? |
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I doubt we'd ever get opengl support honestly. |
Re: Games that should be ported to maemo
is there a installable version of dosbox for the n800 lay'n about somewhere?
--Huck |
Re: Games that should be ported to maemo
remember with dosbox you can only reasonably play 8086/8088 era games.
It might be possible to see an x86 JIT compiler under arm sometime in 2008, which could be Big Win for dosbox on nokia. Until then it's a hacker toy and i have little motivation to make it noob-friendly (installer, packaging) |
Re: Games that should be ported to maemo
Ahh... For the old school game...Dark Heart of Uukrul it should work wonderfully!
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Re: Games that should be ported to maemo
Space trader - Palm game.
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Re: Games that should be ported to maemo
Open TTD
(Beter) doom (with selection of different .wad support) Wolfenstein Quake |
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dope wars!! I used to love this game!
PAX IMPERIA 2 (<<pipe dream) anything from the sonic series |
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Re: Games that should be ported to maemo
hmmmm, interesting.
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Re: Games that should be ported to maemo
a game that would be really cool to port down to maemo is Spheres of Chaos. It's done in SDL and works on pretty weak (by todays standards) hardware. Even though its not open source, I imagine a clone could be made to work just as well.
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Re: Games that should be ported to maemo
The Mana World looks interesting...playing it now killing maggots and scorpions to level up...
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And it's pretty big - 50MB game data, http://pupnik.de/wormux_menu.png |
Re: Games that should be ported to maemo
Ok, so where's the binary/package for us non-compilers to use? ;)
And why aren't you running your own repository yet? |
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right now you need 50MB free to install it. I don't want to make yet another repository. I'd like to get these into the extras repo once they're solid. |
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Re: Games that should be ported to maemo
I'd think Barrage and Kobo Deluxe would work well with the controls on the Internet Tablet.
http://lgames.sourceforge.net/?project=Barrage http://olofson.net/kobodl/ |
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Here ya go... http://pupnik.de/KoboDeluxe.png |
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I had kobo, but forgot to package it...
Pupnik I can upload the working sources of everything I got to work. my packaging skills sucks. |
Re: Games that should be ported to maemo
Now, what's the command to RUN kobo after install?
kobo and kobodl don't work... EDIT: OK, I see where you've setup the page now. I'll wait for version 2 when the keys are mapped fully. Can't fire using the N800 keys in this one. |
Re: Games that should be ported to maemo
Lemmings! I want lemmings ;-)
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Re: Games that should be ported to maemo
Anyway of getting Payback (available as a game for GP2X) working on a Nokia N770?
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http://www.apex-designs.net/games.html Probably the surest way would be to become a reseller and cut them an advance check for 500-1000 copies of the game. They port it, ship the game to you and you can then make money selling it to the millions of Nokia Tablet owners you know. </joke> :) |
Re: Games that should be ported to maemo
I second Mana World...ArnimS, that's your que to quickly down the source and recompile it. ;)
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And daimonin is so freaking cool, i really should work on that first - try it out on your PC. |
Re: Games that should be ported to maemo
how about syndicate? One of the best games there was on the amiga. Not too intensive graphically, and should work well with the touch screen. At least in my mind, which knows nothing about programming or linux....
Googling around, there is an attempt to do a free-synd, in a similar way to free-civ, with linux binaries. But there's nothing i can add as an old man with no leet skillz, and it looks like they're struggling. for what it's worth, here's the link: http://freesynd.sourceforge.net/ Any takers of the baton? does what they've done so far work if compiled for the IT? |
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So i talked to the allegro experts and they really need someone to help port/test liballegro 4.9 to various ARM devices. So please feel free to volunteer - http://alleg.sourceforge.net/ |
Re: Games that should be ported to maemo
I know its never gonna happen but....
I would KILL for World of Warcraft on the N800. Oh, Any RTS would be good. |
Re: Games that should be ported to maemo
Angband - a turn-based rogue-like game.
Current source available from http://rephial.org. Interface is available for curses, gtk2, SDL, and X11. Debian repos have ARM compilations, so I think should be mainly Hildonization needed. SDL has sounds with it - which would be a bonus, although I think the sound files themselves need to be downloaded separately from the source (but are available from rephial as well). |
Re: Games that should be ported to maemo
I like to see the python game, pysol, ported to the tablets. It has over two-hundred solitaire games plus a sound server for music. If looking for something to remove from the code, I suggest dropping the sound server.
Bill |
Re: Games that should be ported to maemo
It would be great to have a good Texas Hold'em simulator on my 770's. One that would play tournaments, with opponents with various playing styles.
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if you can put allegro debs (including -dev) up somewhere that'd be nice |
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Re: Games that should be ported to maemo
Any RTS....preferiably one of the original C&C games.
C&C original only needed a 486 and MSDos v5! Surely the N800 is powerful enough for this to run in DOSBox? Settlers 2 would also go well but it needs a little more power to run. Anyone got a direct comparason with processors for the N800? (aka. N800 => pentium 50Mhz, or N800 => 486 ) |
Re: Games that should be ported to maemo
Since no one can help me in the thread for it, I suppose I'll ask here.
I will PAY for someone to make a .deb of OpenTTD that will install on my N800. |
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