![]() |
2007-06-21
, 16:17
|
Posts: 245 |
Thanked: 25 times |
Joined on Apr 2007
|
#2
|
![]() |
2007-06-21
, 16:54
|
Posts: 481 |
Thanked: 190 times |
Joined on Feb 2006
@ Salem, OR
|
#3
|
![]() |
2007-06-21
, 16:54
|
|
Posts: 3,220 |
Thanked: 326 times |
Joined on Oct 2005
@ "Almost there!" (Monte Christo, Count of)
|
#4
|
![]() |
2007-06-21
, 17:36
|
|
Posts: 2,669 |
Thanked: 2,555 times |
Joined on Apr 2007
|
#5
|
Here are some of the games which i believe can and should be ported over to N800.
DESmuMe - Nintendo DS emulator
Armagetron - 3D tron-clone. I believe this should run pretty smooth on a N800, afterall it can handle a quake 2 game at decent framerate.
![]() |
2007-06-21
, 18:34
|
|
Posts: 231 |
Thanked: 21 times |
Joined on May 2007
@ Singapore
|
#6
|
Forget about DESmuMe. Armagetron should be possible - if not now, than perhaps when the possible opengl driver is released (if that's what Texrat is referring to).
![]() |
2007-06-21
, 22:54
|
Posts: 43 |
Thanked: 4 times |
Joined on May 2007
@ Vancouver, WA
|
#7
|
![]() |
2007-06-22
, 06:36
|
|
Posts: 1,107 |
Thanked: 720 times |
Joined on Mar 2007
@ Germany
|
#8
|
![]() |
2007-06-22
, 22:41
|
Posts: 43 |
Thanked: 4 times |
Joined on May 2007
@ Vancouver, WA
|
#9
|
The Following User Says Thank You to huck For This Useful Post: | ||
![]() |
2007-08-13
, 00:06
|
Posts: 22 |
Thanked: 4 times |
Joined on Jul 2007
@ Florida (I'm Spaniard)
|
#10
|
Wormux - A 2D worms-clone
Status
gsasers: Wormux requires the SDL_gfx library >= 2.0.13 - highest that I can see in the maemo environment is 1.2.x
ha1f: SDL_gfx is a set of drawling routines for SDL. SDLs highest version is 1.2.x, its a matter of getting SDL_gfx itself onto the tablet, which should be pretty easy.
ArnimS: It still crashes and needs UI rework to fit in 800x480
Hedgewars - Another 2D worms-clone, except doesn't require OpenGL.
Status
gsasers: Hedgewars relies on QT and cmake... likely a showstop
DESmuMe - Nintendo DS emulator
Status
unique311: I did mario a couple of weeks ago. runs, but slow when alot of sprites show up.. I have a video on youtube of it. http://www.youtube.com/watch?v=YS9PxxfNYOA
Armagetron - 3D tron-clone.
Suggested games to be ported:
Angband - Nethack-esque game.
Free Syndicate - A critically-acclaimed RPG with online play.
Barrage - Vehicle shooting game
Spheres of Chaos - Trippy game, which I'm not sure what it is about.
Liquid Wars - Another trippy game which i don't understand
Status
ArnimS: liballegro is ~not~ easy to build. I got the minimal libraries built, but then ran into segfaults on the device.
Serge:I think allegro 4.2.x should work on ARM devices. I built 4.2.0 or 4.2.1 some time ago and it worked fine except for 8-bit video modes (they had distortion because of improper alignment) and could not set fullscreen video mode. These problems have been fixed already. Unless they broke something recently, it should be fine.
Feel free to contribute to the list, but do take note of the feasibility (is the source available? does the N800/770 have enough power?)
*Smiley face indicates that it successfully compiles, but does not take into account of performance.
Last edited by torx; 2007-10-09 at 09:02.