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[Announce] Miniature chess for Maemo
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qgil
2011-09-26 , 16:01
Posts: 3,105 | Thanked: 11,088 times | Joined on Jul 2007 @ Mountain View (CA, USA)
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geneven, I'm *very* happy to see you here (even if still not satisfied)
As jukey explains, our approach this time was to build the minimum set of features to start and grow our user base (a good way to potentially increase your contributor base too). We decided to go for online games at FICS, and there is still
some work
to do there for the 0.5 release.
After 0.5 we will probably start looking to another type of chess activity from the
wishlist
. I personally have also a big interest in using Miniature to learn and review games but there are two candidates that look more urgent (as explained few posts above):
- Asynchronous chess (e.g. via email)
- Computer chess (mikhas did some work already to integrate GNU Chess)
Then again, if someone wants to take his preferred features and work to implement them he will get all our support. mikhas and me are the only developers at the moment (getting plenty of help from jukey finding bugs in our code under the stones). We want to keep our hobby time in very focused work.
Originally Posted by
geneven
My board says 42. Rc1 always, which might have been played once upon a time.
This is weird, though. The only thing Miniature can do now is start games from scratch?
By the way, if you have a chance to run a version from master (unstable) there you will find a "Testing mode" button. When enabled Miniature doesn't play real games (not to bother real FICS players) and there you can move pieces at will for both sides. Not optimal at all but my kids have used it as "offline board" already.
Last edited by qgil; 2011-09-26 at
16:13
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