The Following 2 Users Say Thank You to geneven For This Useful Post: | ||
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2011-09-26
, 08:10
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Posts: 246 |
Thanked: 204 times |
Joined on Jun 2007
@ Potsdam (Germany)
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#62
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As far as I can tell, this is useless for playing a game out of a book, normally the simplest thing a chess game should be able to do.
There is no way to go back to earlier moves in the game, the minimum one would need to be able to use this thing for any normal chess activities including looking at moves that have been played.
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2011-09-26
, 10:12
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Posts: 103 |
Thanked: 211 times |
Joined on Sep 2011
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#63
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Anyone tested if it works with Qt4.7.4 (which comes with CSSU?). I am asking so if something is KO, by reporting it, I will be able to try to find the bug in Qt and hopefully fix it before the next CSSU update.
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2011-09-26
, 15:42
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Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
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#64
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The package is no optified. It takes about 2Mb of rootfs space (most of it because of qtComponents) and there are even header files installed in /usr/include/miniature.
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2011-09-26
, 15:46
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Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
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#65
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2011-09-26
, 15:56
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Posts: 5,795 |
Thanked: 3,151 times |
Joined on Feb 2007
@ Agoura Hills Calif
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#66
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So you need a "dumb" board which allows you to move as written in a book or (chess) magazine?
Get involved by creating feature requests or adding features to the wish list! This is a good starting point:
http://www.miniature-chess.org/wiki/Get_involved
The main goal of Miniature at the moment is to make online games against foreign players possible. Most of these games are rated so it's unusual to take back a move so this is not implemented yet.
The first question for example is: How to implement the forward/backward move function? I could imagine a swipe gesture for this... but as written a good place to deiscuss this more concrete would be a filled bug report/enhancement request in the Bug tracker
Ciao jukey
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2011-09-26
, 16:01
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Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
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#67
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My board says 42. Rc1 always, which might have been played once upon a time.
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2011-09-26
, 16:06
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Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
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#68
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I suggested this in more or less the beginning of the original Miniature thread and that wasn't the last time. All one has to see is Xboard or Eboard or Scid or Blitzen or practically any of the non-N900 chess games in existence on FICS or ICC or any of the chess sites out there.
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2011-09-26
, 17:34
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Posts: 5,795 |
Thanked: 3,151 times |
Joined on Feb 2007
@ Agoura Hills Calif
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#69
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2011-09-26
, 17:46
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Posts: 103 |
Thanked: 211 times |
Joined on Sep 2011
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#70
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This is a very good point. QTComponents are a common library, not part of Miniature. The app itself is relatively thin (the package uploaded to the Nokia Store for the N9 has 221.2 KB).
All this goes down to the root of the problem: Miniature in Maemo is experimental at least while there is no Maintainer for it. inean was kind enough to package a build from the master version some day, I guess to test "his" QtComponents, and that's it. If you ask me, I'd prefer that he keeps putting his time in the complex task of porting Qt Quick Components to Maemo & the CSSU. Ideally, someone could take the relatively easier task of packaging properly the stable Miniature version (once every 6 weeks or so, not a huge amount of work).
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As far as I can tell, this is useless for playing a game out of a book, normally the simplest thing a chess game should be able to do. There is no way to go back to earlier moves in the game, the minimum one would need to be able to use this thing for any normal chess activities including looking at moves that have been played. I am currently going through the excellent Tarrasch's Best Games of Chess, with a lot of games played in 1895 and thereabouts; it would have been nice to use Miniature for that. The interface is pretty -- if that's all someone cares about, this is fine.
All I want is 40 acres, a mule, and Xterm.