View Single Post
Posts: 68 | Thanked: 621 times | Joined on Oct 2009
#17
Originally Posted by MrGrim View Post
I wouldn't blame the makers of angry birds if they cut some corners to more easily port it to maemo.
Originally Posted by MrGrim View Post
I think that's where the problems come from: the producers not optimizing the app very much
So you skip blaming and jump straight to accusations?

Seriously though, both iPhone and N900 versions of Angry Birds use 16 bit color mode and the assets are pretty much in the same format.

Also, no corners were cut while making the N900 version. Neither one of the versions is a port of the other, they are both exactly the same game and optimized as much as we were able to. The only reason why iPhone version went out sooner was the delay in Ovi Store opening.
 

The Following 13 Users Say Thank You to Miika For This Useful Post: