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Posts: 1,746 | Thanked: 2,100 times | Joined on Sep 2009
#25
Originally Posted by CrashandDie View Post
Except that charging for the SDK allows Apple to invest more in it.
Apple has not and does not charge for the iPhone SDK. They charge $99 to load an app on ANY phone, even your own. I wouldn't care if access to the store cost $99, but your phone is off limits unless you pay.

The iPhone SDK is lightyears away from what we get with Maemo. Scratchbox? Xephyr? Let me laugh, you can't even properly emulate GPS, phone or BT features without everything crashing into a pile of unusable ash.
I didn't say ANYTHING about the tools available to Maemo developers. Not a thing. This has nothing to do with a discussion about being "open" either. But if you really want to know: I don't like scratchbox either.

Also, by registering all the developers, Apple is making a very smart move: accountability.
The day people are held accountable for their software is the day Microsoft is a smoking crater in Redmond.

Don't say that Apple is the only one using their veto right. Nokia pulled emulators
They're back in, last I checked.

and we've killed off the only decent game developer on Maemo because he abused the QA process.
Didn't hear about this.

Please put your fanboyism back in the broomstick until you know how to use it.
Ok, duly noted that any and all criticism of the fact that Apple places a $99 barrier to loading any 3rd party software on any iPhone is fanboyism. Very well, Crashanddie, I shall not criticize Apple further. We must act immediately to emulate Apple's superior distribution methods and close off the community repositories and lock down the N900 completely.

Next time don't stuff words in my mouth.

Last edited by wmarone; 2010-04-23 at 21:39.