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[OS2008] PSX / Playstation 1 Emulator
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DataPath
2007-08-23 , 13:37
Posts: 124 | Thanked: 34 times | Joined on Mar 2007
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49
Well, if there are bandwidth issues that limit the rate at which you can push data to the screen, you can have the 3d driver account for that and limit the rendering framerate, and spare some battery life or push higher detail per frame.
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