View Single Post
Posts: 182 | Thanked: 40 times | Joined on Apr 2010
#1
Not that I game a lot, but casting around I don't see anything. And certainly not with anything approaching the fit & finish of a typical iPhone game.

I was quite curious to know how the game development scene in Maemo is actually, and whether I've missed anything - it seems to be based mainly around emulators and ports. Which are cool and all, but not original and ultimately pretty poor as gaming experiences go.

Pointers? Comments? Suggestions?