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2009-08-30
, 05:39
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@ Toronto, Ontario
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#2
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The Following User Says Thank You to Nelson L. Squeeko For This Useful Post: | ||
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2009-08-30
, 06:05
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#3
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2009-08-31
, 00:50
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Posts: 117 |
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Joined on Aug 2009
@ New Hampshire, USA
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#4
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2009-08-31
, 00:56
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Joined on Aug 2009
@ New Hampshire, USA
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#5
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2009-09-02
, 20:23
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#6
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2009-09-03
, 16:32
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Joined on Aug 2009
@ New Hampshire, USA
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#7
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2009-09-04
, 01:41
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#8
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2010-04-12
, 08:24
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Posts: 14 |
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Joined on Mar 2010
@ GA, USA
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#9
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As requested by forum user pokey in this thread, I have ported the game Einstein to Maemo, and I would consider it beta quality as of now. I haven't actually learned how to play the game yet, so while I do, and after, I can use everyone's feedback.
You can currently install the game from the Debian Package here: http://www.sfu.ca/~jgm3/files/maemo/...eta1_armel.deb
I will see about getting it into Extras when I feel it is ready for general consumption.
The modified (GPL'd) source can be found here: http://www.sfu.ca/~jgm3/files/maemo/...8292009.tar.gz
The modified resource sources will be uploaded shortly, and can be found at the same address.
For some reason, the README isn't accessible at the moment, so I'll quote it here:
- Right-click works. Now you can actually play the game
Known Issues:
- Software does not actually check if you are already holding down the Fullscreen button when you start the game. (I don't know why anyone would, but it will break things, and that's not good; I just didn't feel like fixing it tonight, but it'll be taken care of in short order)
- I've disabled the fullscreen toggle for the Maemo build, because it's pointless, and it also crashes the program. I'm looking into this, but if in the mean time, you manually change the option in the config file, it's your own darn fault.
Please let me know what you think of this, and any issues you experience.
Cheers,
Last edited by jaem; 2009-08-29 at 10:15. Reason: bootstrapping the forum link