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2008-05-24
, 23:00
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Posts: 129 |
Thanked: 81 times |
Joined on Dec 2007
@ Austin, TX
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#2
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2008-05-24
, 23:05
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Posts: 5,478 |
Thanked: 5,222 times |
Joined on Jan 2006
@ St. Petersburg, FL
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#3
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The Following User Says Thank You to GeneralAntilles For This Useful Post: | ||
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2008-05-25
, 00:55
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Posts: 6 |
Thanked: 1 time |
Joined on May 2008
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#4
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2008-05-25
, 04:24
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Posts: 225 |
Thanked: 59 times |
Joined on Jul 2007
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#5
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2008-05-27
, 04:16
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Posts: 6 |
Thanked: 1 time |
Joined on May 2008
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#6
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2008-05-27
, 04:18
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Posts: 425 |
Thanked: 132 times |
Joined on Mar 2008
@ California
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#7
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2008-05-29
, 21:19
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Posts: 129 |
Thanked: 81 times |
Joined on Dec 2007
@ Austin, TX
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#8
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2008-05-29
, 22:41
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Posts: 698 |
Thanked: 129 times |
Joined on Oct 2007
@ CA
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#9
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We've got decent 3D software that could be ported/optimized. What we lack is 3D hardware and we continually curse Nokia for that :P
I may be wrong, but I believe the OMAP-2 chips (the processor set) HAVE 3D accelerators in them, but the drivers are not included on the NITs but are included on some nokia phones :/
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2008-05-30
, 03:21
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Posts: 425 |
Thanked: 132 times |
Joined on Mar 2008
@ California
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#10
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And that's what's odd. Why include 3D accelerators, but not provide a way to use them? That is, unless that is what Diablo has up its sleeve!
http://www.zophar.net/unix/n64.html