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Posts: 6 | Thanked: 1 time | Joined on May 2008
#1
I just got my n800 a few weeks ago and i was wondering if its possible to emulate n64. I know that psx emulation has already been made possible at a slow fps rate so why cant an n64 emulator run at a preferable speed; also found some linux emulators;
http://www.zophar.net/unix/n64.html
 
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Posts: 129 | Thanked: 81 times | Joined on Dec 2007 @ Austin, TX
#2
Doubtful....I can't even get any of the NES emulators to run at better than ~5fps. I still can't figure that one out, since the IT is way more powerful than a 20+ year old console.
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#3
Originally Posted by jellotherat View Post
I still can't figure that one out . . . 770
There's your problem.
 

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Posts: 6 | Thanked: 1 time | Joined on May 2008
#4
have you seen fceus ultra i have full nes action + your first prob is trying to get fast running nes on a n770 im sure somebody can compile a descent n64 emulator like dr snes or quake who will be the hero
 
Posts: 225 | Thanked: 59 times | Joined on Jul 2007
#5
Not quite.
The NeoGeo emulator performs really well on the 770.
FMS's emulators might perform ok, but at least they don't run on OS2006, so I don't know. I think a decent NES on the 770 would be possible.
(Although the complexity of the mappers would be trouble.)
Of course, the 800 and 810 are much faster.
Now, as for an N64 emu, not a chance on the 770. No way.
The N64 is 3D. There is no 3D library currently on the 800/810. And I'd be shocked if software 3D (mesa) would give you reasonable performance in an emu, even on the 8x0's.

desiv
 
Posts: 6 | Thanked: 1 time | Joined on May 2008
#6
Ahh curse you Nokia for not giving tablets any 3d software
 
Posts: 425 | Thanked: 132 times | Joined on Mar 2008 @ California
#7
We've got decent 3D software that could be ported/optimized. What we lack is 3D hardware and we continually curse Nokia for that :P

I may be wrong, but I believe the OMAP-2 chips (the processor set) HAVE 3D accelerators in them, but the drivers are not included on the NITs but are included on some nokia phones :/
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Posts: 129 | Thanked: 81 times | Joined on Dec 2007 @ Austin, TX
#8
Originally Posted by GeneralAntilles View Post
There's your problem.
Originally Posted by appleipod30 View Post
your first prob is trying to get fast running nes on a n770
Perfectly understandable for the 770, but I never said I was trying to run it on a 770. Yes, I know my signature says I have a 770, but it also says I have an N810 and it won't run smoothly on it either.
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Posts: 698 | Thanked: 129 times | Joined on Oct 2007 @ CA
#9
Originally Posted by josiahg777 View Post
We've got decent 3D software that could be ported/optimized. What we lack is 3D hardware and we continually curse Nokia for that :P

I may be wrong, but I believe the OMAP-2 chips (the processor set) HAVE 3D accelerators in them, but the drivers are not included on the NITs but are included on some nokia phones :/
And that's what's odd. Why include 3D accelerators, but not provide a way to use them? That is, unless that is what Diablo has up its sleeve!
 
Posts: 425 | Thanked: 132 times | Joined on Mar 2008 @ California
#10
And that's what's odd. Why include 3D accelerators, but not provide a way to use them? That is, unless that is what Diablo has up its sleeve!
I believe it had something to do with licensing issues... there's a couple threads discussing it... We've also got hardware java bytecode processing, but there's no drivers for that either! I know that one's due to licensing.

But the reason we have them is because OMAP chips, unlike x86 desktop processors are bundled chips with everything integrated into the same chip. So functions are enabled and disabled through firmware, not hardware. It's a ******ed system, I know. I wish there was some way we could get drivers for the 3D systems and JavaVM.
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