The Following 2 Users Say Thank You to nicolai For This Useful Post: | ||
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2009-10-12
, 00:51
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Posts: 1,213 |
Thanked: 356 times |
Joined on Jan 2008
@ California and Virginia
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#2
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2009-10-13
, 12:29
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Posts: 472 |
Thanked: 107 times |
Joined on Apr 2007
@ Texas
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#3
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2009-10-13
, 12:51
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Posts: 323 |
Thanked: 118 times |
Joined on Nov 2007
@ Australia
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#4
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wouldn't there technically only be 2 directions (turning left or turning right?)
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2009-10-13
, 13:16
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Posts: 472 |
Thanked: 107 times |
Joined on Apr 2007
@ Texas
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#5
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I'm pretty sure hitting the backwards key slows you down as well.
So 3 buttons to steer you and slow you down?
I don't think the forwards button does anything
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2009-10-13
, 13:38
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Posts: 1,637 |
Thanked: 4,424 times |
Joined on Apr 2009
@ Germany
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#6
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2009-10-13
, 14:22
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Posts: 472 |
Thanked: 107 times |
Joined on Apr 2007
@ Texas
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#7
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At least in armagetron there is no speed up key. You can
turn left and right and use the brake to slow down.
Using on screen buttons:
I don't have any experience in playing that kind of game with a touchscreen device . So I would be afraid to damage my screen when the pressure is to high. Am I to fearful?
like armagetron on the n900.
If the accelerometer responsiveness is fast enough, we could use
it as input control
I successfully build armagetron in scratchbox. But it seems there is
no way to simulate the accelerometer.
Sadly i won't be able to get a real device.
So maybe someone with a device can try to make a port.