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2010-01-17
, 09:57
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Posts: 2,102 |
Thanked: 1,309 times |
Joined on Sep 2006
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#2
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2010-01-17
, 12:33
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Posts: 3,841 |
Thanked: 1,079 times |
Joined on Nov 2006
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#3
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2010-01-17
, 23:27
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Posts: 1,255 |
Thanked: 393 times |
Joined on Oct 2009
@ US
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#5
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2010-01-18
, 00:03
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Posts: 35 |
Thanked: 6 times |
Joined on Dec 2009
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#6
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2010-01-18
, 07:32
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Posts: 188 |
Thanked: 34 times |
Joined on Dec 2009
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#8
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If anyone does could the pandora N64 app be considered! (pretty please)
Infact should I create a brainstorm about the N64 emulator?
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2010-01-18
, 07:49
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Posts: 74 |
Thanked: 15 times |
Joined on Dec 2009
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#9
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2010-01-18
, 08:14
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Posts: 188 |
Thanked: 34 times |
Joined on Dec 2009
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#10
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Well if they got an iPhone to run n64 games - with inferior graphics though - so it shouldn't be a massive problem with n900.
I also think that accelerometer or single virtual thumbstick/crosspad should provide decent controls on most titles. You could utilize camera and volume buttons to act as shoulderbuttons.
If I understood correctly, the openpandora runs the same chipset and a also some variation of linux?
So shouldn't it be a child's play to get those games and emu's working on n900?
Input methodes could be a problem though n900 doesn't have analogue sticks, but you could always buy a zeemote