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Posts: 692 | Thanked: 264 times | Joined on Dec 2009
#1
http://ardrone.parrot.com/parrot-ar-...ev/developers/

Documentation isn't complete yet but it looks like everything needed to communicate with the UAV is going to be completely open so it should be possible to make a control app for the N900!

I hope they can settle on a single open format for add-on games.
 
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#2
crew games, what does it take to park it outside the window of the dorm room of some hot girl?
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#3
Originally Posted by tso View Post
crew games, what does it take to park it outside the window of the dorm room of some hot girl?
Not much, but you should keep in mind these things are very fragile and could easily be taken down by any projectiles
 
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#4
Originally Posted by GameboyRMH View Post
Not much, but you should keep in mind these things are very fragile and could easily be taken down by any projectiles
better it then me...
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#5
Update: An Android client has been demonstrated:

http://www.androidpolice.com/2010/05...overage-day-1/

I don't know if Android on the N900 supports the accelerometers and WiFi, but if so it should work!

Also they ran into a bug in the demonstration I hope gets fixed before the release: it pinned itself to the ceiling. In an outdoor environment that would mean climbing until the batteries run out

Launch date and pricing info should be available soon:

http://www.engadget.com/2010/05/25/p...et-date-at-e3/
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Posts: 692 | Thanked: 264 times | Joined on Dec 2009
#6
A Linux ARdrone client is now available to ARdrone developers! It works with production ARdrones, not prototypes. It should be possible to compile this as-is under Easy Debian.

https://projects.ardrone.org/wiki/ardrone-api/Wiki
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