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2011-02-08
, 13:37
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Posts: 519 |
Thanked: 123 times |
Joined on Oct 2010
@ Malaysia
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#542
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Ok. I moticed that the version-number of Modest was bumped quite a lot so I expected some experienced changes, but yeah, not disappointed or "upset", don't misunderstand me.
I was starting to worry that my installation of CSSU might not have touched Modest at all. Pardon my n00bness and repeated question, but how can I check the version-number of Modest to verify a full installation of the CSSU?
The Following User Says Thank You to Dark_Angel85 For This Useful Post: | ||
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2011-02-08
, 13:49
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Posts: 45 |
Thanked: 13 times |
Joined on Jul 2010
@ Arendal, Norway
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#543
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2011-02-08
, 14:02
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Posts: 118 |
Thanked: 15 times |
Joined on Jul 2010
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#544
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2011-02-08
, 14:41
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Posts: 1,030 |
Thanked: 792 times |
Joined on Jun 2009
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#545
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2011-02-08
, 15:38
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Posts: 523 |
Thanked: 292 times |
Joined on Jan 2010
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#546
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2011-02-08
, 17:08
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Posts: 36 |
Thanked: 19 times |
Joined on Feb 2011
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#547
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2011-02-08
, 17:46
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Posts: 282 |
Thanked: 337 times |
Joined on Dec 2009
@ Austin, TX, USA
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#548
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modest email horizontal wrapping issue
today i have received some emails which modest in neither mfe nor imap account wraps correctly therefore i am unable to read them as at the same time the horizontal scrollbar doesn't scroll sideways. as some other emails come through OK, i am not sure now whether this is a new issue that came through CSSU or was existing before...
is there a workaround or a fix for this?
P.
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2011-02-08
, 18:11
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Posts: 1,918 |
Thanked: 3,118 times |
Joined on Oct 2010
@ My pants
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#549
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# This file contains timings and values for transitions in hildon-desktop # duration = time in milliseconds # zoom = amount to zoom out the background. 1 = none, 0.5 = zoom to half size # radius = radius of blur (this is actually the number of blur iterations, # so the bigger the number the longer it takes) # saturation = the amount of colour left in the background (0 = grey, 1 = normal) # brightness = brightness of the background (0 = black, 1 = normal) ## # Special tweaks (a restart might be required) ## [thp_tweaks] # Blurless destaturation=1 # Bigger task switcher=2 [blur] duration=200 # Zoom out of the task navigator before it fades out # -- zoom: how much to scale the switcher when going to launcher # (the second layer of the launcher would scale it twice # as much but the switcher is hidden by that time currently) # -- zoom_for_home: how much to scale the switcher when leaving for home # -- zoom_duration: the number of miliseconds to spend on zooming # a thumbnail # -- fly_duration: how long should it take for the thumbnails to rearrange # -- notifade_in/out: time to fade the notifications # [task_nav] zoom=0.2 zoom_for_home=0.2 zoom_duration=280 fly_duration=250 notifade_in=200 notifade_out=200 # Blurring of the home view # -- radius: amount of iterations of blur filter to perform when not zoooming # eg. for dialogs # -- radius_more: amount of iterations of blur filter to perform when zooming # eg. for launcher/task navigator # -- saturation: saturation of the background when blurred # -- brightness: brightness of the background when blurred # -- zoom: Basic amount to scale the home view by (gets multiplied by how many # 'levels' deep the UI is - eg. launcher is one level, launcher submenu # is another) # -- zoom_applets: Amount to scale applets by when zooming out [home] radius=0 radius_more=0 saturation=0 brightness=0.5 zoom=1 zoom_applets=075 # The glow effect around launcher buttons [launcher_glow] duration_in=200 duration_out=200 radius=6 brightness=1 # The items below are for the transitions that are applied # to a 'page' of launcher icons # -- duration: time in ms # -- depth: amount to move icons backwards and forwards (with perspective) # this is pretty much how big or small the icons get # -- sequenced: for in and in_sub, whether icons swoop nicely in (1) # or whether they just all zoom in as one (0) # -- keyframes: A list of values that are linearly interpolated between # to produce the movement of the launcher tiles. There can # be any number of values as long as there are 2 or more. # <1 means nearer the viewer, >1 means further away # -- keyframes_label: The values used for fading in the labels. 0=transparent # 1=opaque # -- keyframes_icon: The values used for fading in the icons. 0=transparent # 1=opaque # Launcher top layer first appearing [launcher_in] duration=800 sequenced=1 depth=-300 keyframes=0,0.17,0.39,0.65,0.87,1.13,1.26,1.22,1.17,1.13,1.09,1.04,1,1,1,1,1,1,1,1,1 keyframes_icon=0,0.1,0.2,0.3,0.4,0.5,0.6,0.7,0.8,0.9,1,1,1,1,1,1,1,1,1,1,1 keyframes_label=0,0,0,0,0,0,0,0,0,0,0,0.1,0.2,0.3,0.4,0.5,0.6,0.7,0.8,0.9,1 # Launcher top layer disappearing [launcher_out] sequenced=1 keyframes=0,0.17,0.39,0.65,0.87,1.13,2,1.13,0.87,0.65,0.39,0.17,1,1,1,1,1,1,1,1,1 depth=0 keyframes_label=0,0,0,0,0,0,0,0,0,0,0,0.1,0.2,0.3,0.4,0.5,0.6,0.7,0.8,0.9,1 keyframes_icon=0,0.1,0.2,0.3,0.4,0.5,0.6,0.7,0.8,0.9,1,1,1,1,1,1,1,1,1,1,1 duration=200 # launcher top layer disappearing when a layer in front [launcher_out_back] duration=200 depth=50 # launch animation # duration_out - amount of time to take when fading the launcher out and application in # delay - the amount of time to wait after the window has appeared before we fade out # (this time is *included* in duration_out, so it must be <= duration_out) [launcher_launch] duration=300 delay=400 duration_out=300 depth=-2 # sub-menu appearing [launcher_in_sub] duration=900 sequenced=1 depth=200 keyframes=0,0.17,0.39,0.65,0.87,1.13,1.26,1.22,1.17,1.13,1.09,1.04,1,1,1,1,1,1,1,1,1 keyframes_icon=0,0.1,0.2,0.3,0.4,0.5,0.6,0.7,0.8,0.9,1,1,1,1,1,1,1,1,1,1,1 keyframes_label=0,0,0,0,0,0,0,0,0,0,0,0.1,0.2,0.3,0.4,0.5,0.6,0.7,0.8,0.9,1 # sub-menu disappearing [launcher_out_sub] sequenced=0 keyframes=0,0.17,0.39,0.65,0.87,1.13,2,1.13,0.87,0.65,0.39,0.17,1,1,1,1,1,1,1,1,1 depth=-00 keyframes_label=0,0,0,0,0,0,0,0,0,0,0,0.1,0.2,0.3,0.4,0.5,0.6,0.7,0.8,0.9,1 keyframes_icon=0,0.1,0.2,0.3,0.4,0.5,0.6,0.7,0.8,0.9,1,1,1,1,1,1,1,1,1,1,1 duration=150 # main disappearing when sub-menu appears [launcher_back] duration=170 depth=-200 # main appearing when sub-menu disappears [launcher_forward] duration=300 depth=900 # Screen rotation transition # duration_in = time for rotation before blanking # duration_out = time for rotation after blanking # damage_timeout = in the rotation transition, the amount of milliseconds to # leave after we get a damage event before we transition back # from blanking. # damage_timeout_max = maximum amount of time we may wait if we keep getting # damage events. # angle = rotation angle for each transition, in degrees. Ideally this is set # so that the screen looks like it keeps turning at the same speed # during blanking. 0 is none, 90 degrees is side-on [rotate] duration_in=200 duration_out=200 damage_timeout=100 damage_timeout_plus=400 damage_timeout_max=400 angle=0 # changed from 100 in order to reduce jerkiness of transition (also changed the # fade-out so it doesn't fade to black completely) # App close transition [app_close] duration=380 # Popup for dialogs and status menu [popup] duration_in=250 duration_out=250 # Fade in for banners # _alpha specifies the final transparency of various things # currently only banner_note and info_note are supported [fade] duration_in=200 duration_out=200 banner_note_alpha=0.85 info_note_alpha=0.85 # Transition for notification previews [notification] is_cool=0 duration_in=400 duration_out=450 # Sliding subview window transition [subview] duration_in=250 duration_out=250 [loading_timeout] # This is multiplied by the load average to find the timeout # in seconds. before "Unable to load" is displayed. There is # a minimum of 10s. load_average_factor=7.5 # Edit mode configuration [edit_mode] snap_grid_size=4 # Set to 0 if snap to grid should be only happen when widget is released snap_to_grid_while_move=1
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2011-02-08
, 19:05
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Posts: 417 |
Thanked: 200 times |
Joined on Apr 2010
@ Germany
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#550
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## # Special tweaks (a restart might be required) ## [thp_tweaks] # Blurless desaturation (0 = default, 1 = MeeGo/Symbian-style) blurless = 1 # Bigger task switcher (0 = default, 1 = single column, 2 = two columns) taskswitcher = 1
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Tags |
community ssu, f**k nokia, fremantle, maemo 5, nokia-who?, portrait mode, rotate, task-switcher, update, upgrade |
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I was starting to worry that my installation of CSSU might not have touched Modest at all. Pardon my n00bness and repeated question, but how can I check the version-number of Modest to verify a full installation of the CSSU?
Last edited by skripis; 2011-02-08 at 13:35.