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2013-07-02
, 15:25
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Posts: 287 |
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Joined on Jan 2011
@ Estonia
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#1392
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2013-07-02
, 21:03
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Posts: 186 |
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Joined on Feb 2010
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#1393
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2013-07-03
, 00:23
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Posts: 958 |
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#1394
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The Following User Says Thank You to droll For This Useful Post: | ||
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2013-07-03
, 00:26
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#1395
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I changed size of memory pool which can be used for allocation. I increased it from 16MB to 64MB. This means that pulseaudio now can use more RAM.
.......
In this last version I change slot allocation policy to upstream configuration, so we have more slots, enough slot size for network streaming but also pulseaudio can drain more RAM...
pa_mempool* pa_mempool_new(pa_bool_t shared, size_t size) { pa_mempool *p; if (size <= 0) p->n_blocks = PA_MEMPOOL_SLOTS_MAX;
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2013-07-03
, 00:43
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Posts: 83 |
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@ Spain
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#1396
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The Following User Says Thank You to tanrax For This Useful Post: | ||
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2013-07-03
, 03:51
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#1397
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@JohnHughes: Can you test new version? http://atrey.karlin.mff.cuni.cz/~pali/pa/new/
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2013-07-03
, 09:34
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#1399
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2013-07-03
, 13:45
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Posts: 89 |
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Joined on Feb 2010
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#1400
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The Following 5 Users Say Thank You to JohnHughes For This Useful Post: | ||
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cssu testing |
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How long is your ring tone John (in file)? If it's longer than 40-ish seconds, could you try trimming it down (since it never plays more than 40 anyway) and try the test again?
I'm just thinking that may be pulseaudio is trying to cache the full sound file, and when it can't it loads the default known-small tone instead? Can't hurt to try, especially if you're using a larger file for a ring tone (like an mp3 of a song).
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