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2011-08-09
, 10:50
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Posts: 4,365 |
Thanked: 2,467 times |
Joined on Jan 2010
@ Australia Mate
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#2
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2011-08-09
, 11:14
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Posts: 39 |
Thanked: 9 times |
Joined on Jan 2011
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#3
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2011-08-09
, 11:24
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Posts: 4,365 |
Thanked: 2,467 times |
Joined on Jan 2010
@ Australia Mate
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#4
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The Following User Says Thank You to F2thaK For This Useful Post: | ||
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2011-08-09
, 11:31
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Posts: 39 |
Thanked: 9 times |
Joined on Jan 2011
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#5
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2011-08-09
, 14:18
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Posts: 1,716 |
Thanked: 3,007 times |
Joined on Dec 2009
@ Warsaw, Poland
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#6
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The Following User Says Thank You to smoku For This Useful Post: | ||
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2011-08-09
, 22:43
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Posts: 39 |
Thanked: 9 times |
Joined on Jan 2011
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#7
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2011-08-09
, 23:18
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Posts: 1,716 |
Thanked: 3,007 times |
Joined on Dec 2009
@ Warsaw, Poland
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#8
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the "on" state could be used as soon as the thumbstick leaves the deadzone. simple workaround
well if you say that analog axe emulate mouse movements.. then why it doesn't work in game,
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2011-08-10
, 08:17
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Posts: 39 |
Thanked: 9 times |
Joined on Jan 2011
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#9
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I'm able to use sixaxis on N900 nearly without a problem, I even added support for thumbstick buttons that were not included on default. However, I can't get to work the left and right thumbstick itself. I'd like to use left thumbstick as arrow keys, or eventually WSAD and the right thumbstick as a mouse in FPP games. Is that even possible? The right thumbstick is working, cause when I use it, I can hear the click like when I touch the touchscreen.. but I can't remap it in any application.
Please help!
PS. Tomasz Sterna (I believe he is the one who is "responsible" for getting sixaxis to work on N900 told me to ask here)..