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Posts: 250 | Thanked: 126 times | Joined on Dec 2010
#231
Originally Posted by ade View Post
If I understand correctly you want to remap one key to combine the function of for example up and right?
Interesting question, this can make some games easier to play.

Unfortunally, I would not know a way to define this in GnGeo itself
thats exactly what I want
For ex to play ssidk it`s really dificult without diagonal moves.
It would be grat to have that or maybe we can use accelemymote?
Thanks
 
Posts: 1,397 | Thanked: 2,126 times | Joined on Nov 2009 @ Dublin, Ireland
#232
Originally Posted by guilledoc View Post
thats exactly what I want
For ex to play ssidk it`s really dificult without diagonal moves.
It would be grat to have that or maybe we can use accelemymote?
Thanks
If you have the chance to buy a Game Gripper... don't miss it! It's really useful for these kind of emulators.
 

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Posts: 1,100 | Thanked: 2,797 times | Joined on Apr 2011 @ Netherlands
#233
Seeing some attempts to run emulators directly from the Pandora handheld, I was curious about their gngeo version.

So I tried to run them and see if, and how they would act. Maybe someone is interested in the findings, so here is a small post.

Version 0.7
I needed an extra library to make it work. It didn't show any real difference with the N900 version that can be found in the repository.

Version 0.8.3
This version has it's own basic GUI build in. In full screen mode it runs somewhat too fast. In windowed mode it runs a bit too slow. The output looks a bit enhanced for the screen resolution of our phone. Gameroms have to be conform mame v0.106 convention.

Conclusion:
Both versions suffer the same issue as the one in the maemo repository: they crash in fullscreen mode in combination with OSD (when for example the volume is changed). Gngeo 8.3 acts somewhat unstable at certain moments.

It was interesting to test it, but not more than that
 

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Posts: 1,100 | Thanked: 2,797 times | Joined on Apr 2011 @ Netherlands
#234
Some (I hope) minor improvements in version 0.0.5-3 :
- Introduction of menu bar (moved most not-regularly used buttons from mainscreen to there)
- Replaced checkbox buttons by push buttons (I prefer the latter)
- Wait 5 seconds before exiting gui (if checked) to make transition to gngeo itself more fluid
 

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Posts: 1,397 | Thanked: 2,126 times | Joined on Nov 2009 @ Dublin, Ireland
#235
It's great to see you are still working on it.
 

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Posts: 1,397 | Thanked: 2,126 times | Joined on Nov 2009 @ Dublin, Ireland
#236
By the way, I've just tried to play some games with an external usb joystick (connected through HEN) but I' don't really know how to configure it with the button-config screen. Would it be possible to support joystick as an alternate control input?
 
Posts: 1,100 | Thanked: 2,797 times | Joined on Apr 2011 @ Netherlands
#237
Originally Posted by ivgalvez View Post
By the way, I've just tried to play some games with an external usb joystick (connected through HEN) but I' don't really know how to configure it with the button-config screen. Would it be possible to support joystick as an alternate control input?
I do know from this thread that PS3 controllers can be configured easily.

Gngeo has options to enable joystick support (/dev/js0), but I doubt if that works out of the box with hen-usb. As I must have an usb joystick/pad somewhere in a drawer, I could do some tests. Will let you know my findings it I get some time for that.

Edit: the joystick is recognized and can be used. Did not expect that... Easily configuring the joystick by pressing their buttons will be a bit of a challenge, but setting the right number values is not that hard. Weird thing is that my phone reboots everytime I disconnect the joystick (I do stop usb host mode first )

Edit2: every unload of hen-usb mode makes my phone reboot right now. Don't know if its related to the kernel, but I never had this issue.

Edit3: reboots solved. Had to to with confilicting battery modules.

Last edited by ade; 2011-11-20 at 20:24.
 

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Posts: 1,397 | Thanked: 2,126 times | Joined on Nov 2009 @ Dublin, Ireland
#238
Hi Ade, I don't have any problems connecting and disconnecting my USB joystick. It's an arcade stick so it's perfect for this kind of emulators when connecting the N900 to a TV.

The PS3 controller is easy to configure as it simulates keypresses. This is the general problem with joysticks, as most of the emulators (DrNOKSnes, Picodrive, etc) don't support them (at least through UI).

I think that a good option to use a joystick in almost every game or emulator would be to have a port of QJoyPad or anything similar.
 
Posts: 173 | Thanked: 21 times | Joined on Sep 2010 @ Rio de Janeiro
#239
Hello everyone. Just to tell you that I got another new N900 and Iīm come back to the comunity, unfortunately it didnīt come with AV cable but I have from the last one, also not the N900 manual. Now have to install all the apps I had, have already installed Conky Drnoksnes Picodrive CPS2 emu Bluestiwz ShortcutD Foreca Wheater Widget etc . And last it came with Version 10.2010.19-1.207.1 , think I need to update, is it PR 1.1 ???

Sorry for off topic . --- : . ) ---
 
Posts: 1,100 | Thanked: 2,797 times | Joined on Apr 2011 @ Netherlands
#240
Originally Posted by gleydsonpr View Post
Hello everyone. Just to tell you that I got another new N900 and Iīm come back to the comunity, unfortunately it didnīt come with AV cable but I have from the last one, also not the N900 manual. Now have to install all the apps I had, have already installed Conky Drnoksnes Picodrive CPS2 emu Bluestiwz ShortcutD Foreca Wheater Widget etc . And last it came with Version 10.2010.19-1.207.1 , think I need to update, is it PR 1.1 ???

Sorry for off topic . --- : . ) ---
Welcome back gleydsonpr!

I guess you have to see what (system) updates are available for yourself and if it is PR 1.3...

Gngeo-gui has been developed further as you will see once you install it again

As we speak I am trying to add USB joystick config support by pressing the buttons on the joystick itself. Still experience some problems with that I cannot put my finger on at the moment.
 

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