Reply
Thread Tools
Posts: 215 | Thanked: 348 times | Joined on May 2011
#11
I looked in the pnd file and I haven't seen any info on dependencies (but I'm not sure where to look either..)

here is the file:

http://depositfiles.com/files/yehajgts4
and on minus
http://min.us/mTvAlAPo9#1o
 

The Following User Says Thank You to lonk For This Useful Post:
Posts: 14 | Thanked: 19 times | Joined on Apr 2010
#12
Any chance to get the pandora build of VVVVVV to run w/o access to the source?

I got the PND, extracted and placed the data files in the squashfs-root directory and ran it. It complained on missing libraries (libtiff.so.5 and libts-1.0.so.0). I attempted to symlink them to /usr/lib/libtiff.so.4 and libts-0.0.so.0 respectively. Now, the game segfaulted instead. I opened run.sh and commented away "export SDL_VIDEODRIVER=omapdss" and tried again. To my surprise, I got the game running, but it crashed as soon as I reached the startup screen and pressed Z due to floating point exception. I guess I'm doing things wrong, but is it possible to get it running at all? Missing hardware acceleration wouldn't be a big problem for me - still, it's better than running the Kongregate version (which lacks acceleration as well).
 
Reply


 
Forum Jump


All times are GMT. The time now is 23:41.