The Following 2 Users Say Thank You to DavyP For This Useful Post: | ||
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2012-04-16
, 22:52
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Posts: 39 |
Thanked: 16 times |
Joined on Mar 2011
@ Germany
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#532
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2012-04-18
, 06:42
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Posts: 33 |
Thanked: 22 times |
Joined on Aug 2011
@ Finland
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#533
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The Following User Says Thank You to MJ m For This Useful Post: | ||
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2012-04-18
, 07:11
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Posts: 306 |
Thanked: 603 times |
Joined on Jan 2012
@ Belgium
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#534
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@DavyP - did you look at cvm code I pushed on gitorious and my build scripts?
The Following 7 Users Say Thank You to DavyP For This Useful Post: | ||
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2012-04-18
, 07:17
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Posts: 306 |
Thanked: 603 times |
Joined on Jan 2012
@ Belgium
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#535
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Phoneme is great! some digital chocolate's and gameloft's touchscreen java games work. i have tried crazy penguin party, adventure of tintin and motocross trial extreme, they 100% work!
doodle jump works also, on fullscreen but is not very great on landscape mode. why all apps are so slow in portrait mode? is there thread for java apps compatibility?
thanks!
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2012-04-18
, 07:22
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Posts: 1,397 |
Thanked: 2,126 times |
Joined on Nov 2009
@ Dublin, Ireland
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#536
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2012-04-18
, 13:38
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Posts: 7 |
Thanked: 2 times |
Joined on Dec 2007
@ CHINA
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#537
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These classes are provided by JSR 120 or JSR 205 and they
require a tight integration with the underlying platform. There is
currently no support for that.
Davy
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2012-04-18
, 21:19
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Posts: 306 |
Thanked: 603 times |
Joined on Jan 2012
@ Belgium
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#539
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2012-04-18
, 21:41
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Posts: 306 |
Thanked: 603 times |
Joined on Jan 2012
@ Belgium
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#540
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I found something here, can it be a pathway to many abilities some consider to be unnatural (e.g. partially implementation of jsr 120 or 205)?
Many apps rely on jsr 120 or 205 deal with mobile communications, massaging, which would be nice if they work well on phones.
The Following User Says Thank You to DavyP For This Useful Post: | ||
The link you provided indeed refers to some software synthesisers and midi sound patches. I have used similar players on Linux, and they indeed a nice sound, but they are hard to control from another application.
To explain what I mean, have a look at the mplayer music player. It provides a slave mode which allows you to control it from a different application:
http://www.mplayerhq.hu/DOCS/tech/slave.txt
If the maemo port of mplayer also supports this slave mode, that would be the easiest way to implement audio playback support. Unfortunately, it does not do midi :-(
Another way of adding midi support is using a lib like: fluidsynth
http://maemo.org/packages/view/fluidsynth/
Cheers,
Davy