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2012-05-02
, 21:01
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Posts: 61 |
Thanked: 4 times |
Joined on Feb 2012
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#941
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2012-05-02
, 21:11
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Posts: 20 |
Thanked: 5 times |
Joined on Mar 2012
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#942
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2012-05-02
, 21:16
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Posts: 533 |
Thanked: 1,341 times |
Joined on Dec 2010
@ Italy
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#943
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tried dloading d online save files but they are in .gme format.can u̶̲̥̅̊ convert that to .mcd for ε̲̣̣̣̥ ...... dnt hav M̶̲̅Ɣ system wit ε̲̣̣̣̥ kurrently.
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2012-05-02
, 21:31
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Posts: 20 |
Thanked: 5 times |
Joined on Mar 2012
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#944
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2012-05-02
, 22:01
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Posts: 669 |
Thanked: 433 times |
Joined on May 2010
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#945
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Uploaded pcsxrearmed version 0.4.0.14.9
Changelog:
* Added support to .mdf extension
* Added option -vibration to activate vibration
Uploaded psx4m-gui version 0.4-6.14.10
Changelog:
* Added vibration option to controller tab
* Added support to .mdf extension
* Added check on image format/core when executing a rom
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2012-05-03
, 07:49
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Posts: 533 |
Thanked: 1,341 times |
Joined on Dec 2010
@ Italy
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#946
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for FF8 i can see the option "Vibration" (on/off) after enabling it, but changing it to "On" does nothing.
In Knockout kings 2001 the vibration works, but it is too long (every punch that you get makes the device vibrate too long).
The Following User Says Thank You to sakya For This Useful Post: | ||
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2012-05-03
, 10:49
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Posts: 61 |
Thanked: 4 times |
Joined on Feb 2012
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#948
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2012-05-03
, 10:52
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Posts: 533 |
Thanked: 1,341 times |
Joined on Dec 2010
@ Italy
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#949
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The Following User Says Thank You to sakya For This Useful Post: | ||
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2012-05-03
, 12:10
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Posts: 61 |
Thanked: 4 times |
Joined on Feb 2012
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#950
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Tags |
bada rox, emulators, sausage ii, sneeze loud |
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