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2012-10-26
, 11:37
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Posts: 1,986 |
Thanked: 7,698 times |
Joined on Dec 2010
@ Dayton, Ohio
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#791
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2012-10-26
, 13:04
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Posts: 158 |
Thanked: 355 times |
Joined on Sep 2011
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#792
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2012-10-26
, 13:29
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Posts: 1,986 |
Thanked: 7,698 times |
Joined on Dec 2010
@ Dayton, Ohio
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#793
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But, given specific nature of pierogi (which is effect of N900 IR diode placement), I don`t think that more time investment on coding the portrait mode is rational any more - quite opposite.
If to actually use pierogi one must hold phone in landscape orientation, lock (hard code) pierogi in landscape orientation and drop portrait support completely - because You can`t use it effectively in that mode anyway. Simple as that.
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2012-10-26
, 16:34
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Posts: 2,292 |
Thanked: 4,135 times |
Joined on Apr 2010
@ UK
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#794
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@Copernicus
pierogi greatly expanded its functionality but portrait UI was left behind.
But, given specific nature of pierogi (which is effect of N900 IR diode placement), I don`t think that more time investment on coding the portrait mode is rational any more - quite opposite.
Pierogi has been "hard-coded" to work only in landscape mode from the very beginning. However, there is a "forcerotation" option in CSSU that enables portrait mode for all apps, whether they want it or not. To stop this from happening, you'll either have to turn "forcerotation" off, or manually add Pierogi's name to the blacklist.
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2012-10-26
, 17:32
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Posts: 1,986 |
Thanked: 7,698 times |
Joined on Dec 2010
@ Dayton, Ohio
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#795
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I don't think you should write off getting a MicroUSB IR transceiver working. Then portrait will be really useful.
The problem with forced-rotation is that you have to support it to switch it off.
Because of CSSU and force-rotation many applications have Auto/Landscape/Portrait built into the settings, if you don't you have no option but forced rotation.
mainWindow.setOrientation( MainWindow::ScreenOrientationLockLandscape);
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2012-10-26
, 17:56
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Posts: 5,028 |
Thanked: 8,613 times |
Joined on Mar 2011
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#796
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It's my understanding that "forced-rotation" was always meant to be used as a debugging tool, not as a feature. I think it would be unfortunate if all apps must in future avoid the built-in rotation support of Qt and manage rotation signals manually, just because a CSSU debugging tool has become so popular.
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2012-10-26
, 18:07
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Posts: 1,986 |
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Joined on Dec 2010
@ Dayton, Ohio
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#797
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Absolutely true - it was the reason behind implementing forced-rotation (debuging/power-user tweaking). It was never meant as end-user way of doing things.
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2012-10-26
, 18:32
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Posts: 1,079 |
Thanked: 1,019 times |
Joined on Mar 2010
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#798
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2012-10-26
, 18:48
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Posts: 1,986 |
Thanked: 7,698 times |
Joined on Dec 2010
@ Dayton, Ohio
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#799
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I just edited the compatibility list and added the Technics xx-HD350 series of Hi-Fi components. Lost my remote during a house move and when it tirned up again the batteries had leaked and destroyed it.
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2012-10-26
, 20:12
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Posts: 5,028 |
Thanked: 8,613 times |
Joined on Mar 2011
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#800
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So, hey, is there any way to ask the CSSU powers that be to change forced-rotation from a "blacklist" scheme to a "whitelist" scheme?
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