The Following User Says Thank You to guilledoc For This Useful Post: | ||
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2013-08-27
, 07:44
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Posts: 533 |
Thanked: 1,341 times |
Joined on Dec 2010
@ Italy
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#92
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And what about the bug battle with undead spawn? That was a blocker for me, preventing me from bug-testing later.
Also, I'm surprised you can't replicate my bug with tournament.
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2013-08-28
, 07:34
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Posts: 1,431 |
Thanked: 2,630 times |
Joined on Jan 2011
@ Touring
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#93
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The Following User Says Thank You to biketool For This Useful Post: | ||
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2013-08-28
, 18:01
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Posts: 5,028 |
Thanked: 8,613 times |
Joined on Mar 2011
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#94
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If I choose the back arrow before accepting the new gear in the top left my whole system locks and I need to remove my battery to restart.
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2013-09-01
, 14:12
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Posts: 533 |
Thanked: 1,341 times |
Joined on Dec 2010
@ Italy
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#95
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2013-09-01
, 22:46
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Posts: 5,028 |
Thanked: 8,613 times |
Joined on Mar 2011
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#96
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Backpack items: 1. Potion of MEDPACK Restores 4 ENDURANCE points 3. Rope
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2013-09-02
, 05:08
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Posts: 5,028 |
Thanked: 8,613 times |
Joined on Mar 2011
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#97
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2013-09-02
, 08:50
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Posts: 158 |
Thanked: 355 times |
Joined on Sep 2011
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#98
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2013-09-02
, 09:55
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Posts: 533 |
Thanked: 1,341 times |
Joined on Dec 2010
@ Italy
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#99
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2. Thing that is bugged since dawns of timebut I always forget to write about it (sorry...) - re-equipping endurance-affecting items actually *change* percent of endurance points we have. So, if we got 33 endurance points, decide to unequip our chained mail waistcoat, and equip it again, we end up with 29/33 health points, i.e. equivalent of taking 4 points damage.
3. You're gonna hate me for saying it, but tournament still doesn't work 100% as it should :P Following our recent brainstorm, you've removed combat skill bonus of weaponmastery, leaving only +3 to roll. Sadly, it makes player negatively handicapped in tournament.
Also, mindblast is still applied to tournament Combat balance.
BTW, since book 6, rope no longer takes up two slots in equipment (nor any other item does). Is it intentional rule change, or bug?
Another bug in torunament:
"Jakal broke" (3th option) doesn't work as intended, if I understand it correctly as a draw. From my understanding, it should happen, if both participants die on the same round (with message "Altan was killed. You were killed." - for fighting mechanics, same round is "same time" (there is no player round followed by opponent's round, etc.).
if at any time you should pick a 0 from the Random Number Table when using the bow, the Jakan will break.
Lone Wolf v.0.1.23; Book #1 v.1.12, page 156:
using first choice "If you wish to dive into the water (...)" terminates program instantly (segfault?).
so on page 253 I have only c.skill:15, End.:20 and o g. crowns
I´ve never finish it like this