|
2008-11-28
, 17:16
|
Posts: 114 |
Thanked: 50 times |
Joined on Oct 2006
|
#62
|
. . . and that's the direction we're working towards, but you solution seems to be 'don't use bugzilla at all until you're ready to use it 100% to my expectations' which is just silly.
|
2008-11-28
, 17:35
|
|
Posts: 2,535 |
Thanked: 6,681 times |
Joined on Mar 2008
@ UK
|
#63
|
So you did not understood what I meant to do... But, well... I'm not so good at making words up (especially since english is not my mother tongue)... so it's ok not understanding me...
What you, and Jaffa just after you, say is that I should be happy with what I already got. I'm happier than one year ago, for sure. Does it mean that's enough? I don't think so.
|
2008-11-28
, 19:23
|
|
Posts: 2,853 |
Thanked: 968 times |
Joined on Nov 2005
|
#64
|
- Those saying "I want this fix in Diablo" actually want to say "I want this fix in my device". The goal is to bring the Fremantle fixes to your devices, then.
The Following User Says Thank You to fpp For This Useful Post: | ||
|
2008-11-28
, 19:50
|
|
Moderator |
Posts: 7,109 |
Thanked: 8,820 times |
Joined on Oct 2007
@ Vancouver, BC, Canada
|
#65
|
|
2008-11-29
, 07:07
|
Posts: 302 |
Thanked: 254 times |
Joined on Oct 2007
|
#66
|
|
2008-11-29
, 08:09
|
|
Posts: 643 |
Thanked: 628 times |
Joined on Mar 2007
@ Seattle (or thereabouts)
|
#67
|
|
2008-11-29
, 09:38
|
|
Posts: 4,783 |
Thanked: 1,253 times |
Joined on Aug 2007
@ norway
|
#68
|
|
2008-11-29
, 10:54
|
Posts: 631 |
Thanked: 1,123 times |
Joined on Sep 2005
@ Helsinki
|
#69
|
I used this one as an example and since the bug was talking about the UI I talked about the design flaws for this one. I know that nothing is flawless, but I don't even know here if the bug we're talking about is properly fixed, unless I trust you blindly.
I'm ok if it's a won't fix in diablo and you fix it in fremantle, but if it's fixed, I'd like to know how it's fixed.
I know you've got an NDA on it so you can't comment much, but then, what's the point of marking it as fixed?
I like to see Bugzilla as a collaborative tool shared by developers and users to exchange their views on some software.
Marking bugs as RESOLVED without telling anyone what you did to resolve it doesn't seem much interesting to me. Now the bug is not in the OPEN state anymore. So noone is supposed to be working on it anymore, while it's not fixed in Diablo. And noone will bother working on it, since there is a fix, in Fremantle. I don't know... maybe it's a massive bug hunt that nokia is doing... but I don't get the point of it.
|
2008-11-29
, 14:27
|
|
Posts: 301 |
Thanked: 71 times |
Joined on Jul 2008
@ Santiago, Chile
|
#70
|
Personally, I'd love to see Nokia use the experts in the maemo.org community more fruitfully, to design things; review specs and collaboratively develop Maemo to be the best it can be.
However, that may never happen. It's disingenous of many of those in this thread to suggest that Nokia should do things better. Things are better already. A quick look through Bugzilla at all the things we now know are going to be in fremantle or harmattan should make it clear that Nokia have already come a long way in the last year.
So, let's be positive about this: we're supposed to be an intelligent bunch - instead of saying "you've said you've fixed this in fremantle; but I haven't got fremantle - please spend time fixing and releasing diablo" (which would inevitably push fremantle's feature list down and its timescales out); let's start coming up with concrete suggestions on exactly what Nokia should do.
Some base principles:
If there's a way of meeting everyone's requirements, within these parameters, Nokia aren't going to ignore it: they're not evil, they're just a company trying to keep everyone (developers, enthusiasts, shareholders, the board) as happy as possible.
Andrew Flegg -- mailto:andrew@bleb.org | http://www.bleb.org