![]() |
2009-01-27
, 11:37
|
Posts: 213 |
Thanked: 27 times |
Joined on Feb 2007
@ Barbados
|
#2
|
![]() |
2009-01-27
, 11:39
|
Posts: 213 |
Thanked: 27 times |
Joined on Feb 2007
@ Barbados
|
#3
|
The Following User Says Thank You to dbec10 For This Useful Post: | ||
![]() |
2009-01-27
, 19:48
|
|
Posts: 3,790 |
Thanked: 5,718 times |
Joined on Mar 2006
@ Vienna, Austria
|
#4
|
You can also install CPU monitoring software that will tell you the CPU load while playing videos.
![]() |
2009-01-27
, 22:08
|
|
Posts: 880 |
Thanked: 264 times |
Joined on Feb 2007
@ Cambridge, UK
|
#5
|
Oh... so I just encode a short video in 4 variants and simply look at the output of battery-status before and after? How frighteningly simple.
Good idea.
![]() |
2009-01-27
, 22:15
|
|
Posts: 192 |
Thanked: 60 times |
Joined on Sep 2008
@ Wichita, KS
|
#6
|
I can relatively easy compare codecs (and settings like bitrate etc.) in terms of file size and (subjective) quality.
It's more tedious and time consuming to do testing on battery life; so maybe some of you already have made experiences they can share.
My assumption is that the more processor power is needed during playback, the sooner the battery will be empty. A google search for terms like 'video codec cpu battery life' tells me that this is probably true. The question is how much influence a CPU usage of, say, 75% vs. 50% has on battery life...
It would be worth investingating if I could gain 30min or so by using codecs that result in larger files or worse quality. If the difference is only 5min or 10, it's not relevant at all.
Any ideas?