Active Topics

 


Reply
Thread Tools
timsamoff's Avatar
Posts: 1,605 | Thanked: 1,601 times | Joined on Mar 2007 @ Southern California
#1
 
Posts: 243 | Thanked: 172 times | Joined on Sep 2007 @ silicon valley
#2
That's cute, but I don't know how much I care about adding things to a preexisting, static map. Maybe if that happened on my living room floor it would be more fun - or did I just skip that part?
 
rcull's Avatar
Posts: 299 | Thanked: 168 times | Joined on Jun 2006 @ Wales UK
#3
Want one
 
pixelseventy2's Avatar
Posts: 357 | Thanked: 115 times | Joined on Sep 2007 @ Sunny England :)
#4
mmm, skittles
__________________
pixel - pushing buttons that shouldn't be pushed, and fiddling with things that shouldn't be fiddled with
 
Posts: 3,319 | Thanked: 5,610 times | Joined on Aug 2008 @ Finland
#5
Oh. My. While that particular game strikes me as something to occupy my for 5 minutes as best, I certainly can imagine more capturing (especially human-vs-human) interaction. Now, if we only knew our Maemo 5 generation devices will be good enough to do what this tegra thingy does.
 
Bundyo's Avatar
Posts: 4,708 | Thanked: 4,649 times | Joined on Oct 2007 @ Bulgaria
#6
Wow! This thing is like a shooting brick.
__________________
Technically, there are three determinate states the cat could be in: Alive, Dead, and Bloody Furious.
 
Lord Raiden's Avatar
Posts: 1,562 | Thanked: 349 times | Joined on Jun 2008
#7
Ok, I like that, but I want the Nvidia device too.
__________________
Popular Sci-Fi author and creator of the Earthfleet Series.
www.realmsofimagination.net
 
Posts: 1,213 | Thanked: 356 times | Joined on Jan 2008 @ California and Virginia
#8
5 Mega pix and a 600x800 screen?

And all they did was shoot zombies...

Freaking cool zombies!
__________________
----------------------------------------------------

www.ezschool.com - The best online educational experience.
 
qole's Avatar
Moderator | Posts: 7,109 | Thanked: 8,820 times | Joined on Oct 2007 @ Vancouver, BC, Canada
#9
Very cool. I hope to see nifty stuff like this for the Maemo device too. We'll have a GPS, too, so the possibility of full human-scale games becomes possible... Won't we all look like nerds, walking down the street, holding up our devices to look for enemy players (although they'll be pretty obvious; they'll be holding up their devices too...)

How about a vibra-alert that lets us know we're near another player... Both players have to draw their devices, locate the enemy via augmented reality (which will also show you what team, class, kind of armour and weapons they have,etc), then you have to attack... The coolest battles will be the 'swordfights', where the game links the players via bluetooth and uses the accelrometer, GPS, camera, etc to locate the players' weapons. You wave your devices around and they make light-saber sounds, sizzling and buzzing the vibrator when they strike, and the devices announce hits and damage...

yeah. cooler than skittle-bombs.
__________________
qole.org --- twitter --- Easy Debian wiki page
Please don't send me a private message, post to the appropriate thread.
Thank you all for your donations!

Last edited by qole; 2009-05-30 at 08:36.
 
pixelseventy2's Avatar
Posts: 357 | Thanked: 115 times | Joined on Sep 2007 @ Sunny England :)
#10
Originally Posted by qole View Post
Very cool. I hope to see nifty stuff like this for the Maemo device too. We'll have a GPS, too, so the possibility of full human-scale games becomes possible... Won't we all look like nerds, walking down the street, holding up our devices to look for enemy players (although they'll be pretty obvious; they'll be holding up their devices too...)

How about a vibra-alert that lets us know we're near another player... Both players have to draw their devices, locate the enemy via augmented reality (which will also show you what team, class, kind of armour and weapons they have,etc), then you have to attack... The coolest battles will be the 'swordfights', where the game links the players via bluetooth and uses the accelrometer, GPS, camera, etc to locate the players' weapons. You wave your devices around and they make light-saber sounds, sizzling and buzzing the vibrator when they strike, and the devices announce hits and damage...
Back when I was doing mobile app development, I thought about building an interactive GPS based game system. They already exist, but are mostly very static, not much more than geocaching. But your idea is SOOO much better.

Originally Posted by qole View Post
yeah. cooler than skittle-bombs.
That's a matter of opinion I stand by my earlier comment: mmm, skittles.
__________________
pixel - pushing buttons that shouldn't be pushed, and fiddling with things that shouldn't be fiddled with
 
Reply

Tags
augmented reality, mobile game, shooter


 
Forum Jump


All times are GMT. The time now is 19:21.