The Following 2 Users Say Thank You to zerojay For This Useful Post: | ||
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2009-08-16
, 21:34
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Posts: 11,700 |
Thanked: 10,045 times |
Joined on Jun 2006
@ North Texas, USA
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#82
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And that's my point. I have an opinion and ultimately I'm backing Nokia, I'm backing Maemo, I'm backing Mer.
The Following User Says Thank You to Texrat For This Useful Post: | ||
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2009-08-16
, 22:03
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Posts: 263 |
Thanked: 77 times |
Joined on Jan 2009
@ Sigtuna, Sweden
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#83
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The Following User Says Thank You to KristianW For This Useful Post: | ||
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2009-08-16
, 23:36
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Guest |
Posts: n/a |
Thanked: 0 times |
Joined on
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#84
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Also, let's admit it... the entire phone industry was pretty much blindsided by Apple's entry into the cell phone market.
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2009-08-17
, 03:07
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Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
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#85
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2009-08-17
, 07:01
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Posts: 2,535 |
Thanked: 6,681 times |
Joined on Mar 2008
@ UK
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#86
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From this point of view, a useful question is: what applications do you find interesting in other mobile platforms and you would like to see someone bringing to Maemo?
Do you want to start that list? I can say I was impressed by the imagination and simple execution of the Ocarina when someone came one day blowing in an iPod Touch.
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2009-08-17
, 08:30
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Posts: 3,319 |
Thanked: 5,610 times |
Joined on Aug 2008
@ Finland
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#87
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2009-08-17
, 10:34
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Posts: 2,355 |
Thanked: 5,249 times |
Joined on Jan 2009
@ Barcelona
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#88
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2009-08-17
, 11:21
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Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
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#89
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Instead of investigating the benefits of another platform and why it's been successful in developing lots of apps (some of which most of us would consider "noise"), we just watch what their mass army of developers produce and clone the good stuff?
Can't we entice imaginative developers?
The Following 5 Users Say Thank You to qgil For This Useful Post: | ||
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2009-08-17
, 11:43
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Posts: 2,535 |
Thanked: 6,681 times |
Joined on Mar 2008
@ UK
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#90
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In early June 2009, the store reached 50,000 apps. At present, we are looking at a staggering 300 new applications being released every single day. How does the average iPhone user find the gems in this deluge?
Unfortunately, the process is entirely overwhelming for the average iPhone user. The bulk of consumers use iTunes’ Top and front page listings. Since placement on the top lists is derived entirely from unit sales, there is a disturbing skew towards the $.99 applications. This not only discourages big developers from putting high budgets and serious resources towards development of really useful applications and games, but also does a disservice to us, as iPhone users. If all we see are ninety-nine cent gimmicks and toys, how will we realize the true potential of our device? Apple attempts to offset this with editor’s picks, but this simply isn’t enough to make sense of the App Store.
The Following 2 Users Say Thank You to Jaffa For This Useful Post: | ||
Also, let's admit it... the entire phone industry was pretty much blindsided by Apple's entry into the cell phone market.