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2009-10-23
, 14:51
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Posts: 1,878 |
Thanked: 646 times |
Joined on Sep 2007
@ San Jose, CA
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#202
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Android is a shallow creek of an OS compared to the deep blue sea known as Maemo.
The Following User Says Thank You to johnkzin For This Useful Post: | ||
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2009-10-23
, 16:04
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Posts: 607 |
Thanked: 450 times |
Joined on Sep 2009
@ Washington, DC
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#203
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No. Android is a series of shallow canals and rivers. Useful and quite well suited for their purpose, but you wont be seeing jetboats, submarines, nor container ships in its waters. And its canal system is expanding rapidly -- they might be narrow passages, but its total square miles of area already exceeds that of Loch Maemo.
Maemo is a deep loch. But one that (right now) has almost no current, no tributaries, the waters are murky, and not a lot of square miles of surface area. It is far from being a deep blue sea. But it is impressively deep. A big, deep, almost stagnant*, pond, really. It'll hold an aircraft carrier or submarine ... but it wont be able to go anywhere, and you'll have some difficulty getting it in there.
(* 3 years to get 4 devices??? 2 years since the last device release? and the 5th device is only vaguely on the radar? And in those 3 years, how many 3rd party apps (esp. commercial ones) have been developed specifically for it? These waters are moving quite slowly compared to the Android canals ... which include phones, MIDs/pocketable-tablets, netbooks, non-pocketable-tablets, etc. with ports and specific apps being developed by a wide range of commercial and non-commercial developers. Those waters are moving quite quickly.)
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2009-10-23
, 16:18
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Posts: 1,255 |
Thanked: 393 times |
Joined on Oct 2009
@ US
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#204
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2009-10-23
, 16:47
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Posts: 14 |
Thanked: 12 times |
Joined on Sep 2009
@ MA-US
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#205
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2009-10-23
, 17:10
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Posts: 1,255 |
Thanked: 393 times |
Joined on Oct 2009
@ US
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#206
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2009-10-23
, 23:02
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Posts: 1,878 |
Thanked: 646 times |
Joined on Sep 2007
@ San Jose, CA
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#208
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I am still on Android 1.5 rooted, and always clock to 528mhz. With my 2300mah battery, the phone lasts two days (no 3G yet where I live so radio off).
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2009-10-23
, 23:20
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Posts: 1,878 |
Thanked: 646 times |
Joined on Sep 2007
@ San Jose, CA
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#209
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If Android adds more video codec support, more audio options and a little more efficiency with the byte code layer, I would consider an N900 with Android.
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2009-10-23
, 23:43
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Posts: 130 |
Thanked: 46 times |
Joined on Sep 2009
@ New York
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#210
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Tags |
comparison, competition, droid, fight, milestone, motorola droid, motorola milestone, n900, nokia n900 |
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One of them is a top-scrolling shooter, which plays with all of the speed I'd expect on a console. Fast, lots of sprites moving around the screen, etc. It's only quirk isn't based on CPU, but based upon controls -- it doesn't have a trigger/shoot button, so it constantly fires for you.
Not one slow down. It gets faster and faster with each phase. Fun, entertaining, arcade-ish fast paced game.
As for the person who said Doom runs clunky on it ... why would I want to run Doom (or Quake) on my phone (Maemo or Android)? Though, that's tangential ... yes, it may not be fast enough to run a 3d first person shooter. No one said, at any point, that it's as fast as native code, and that does mean there will be a narrow niche of apps that you wont want to run on it.
That narrow niche is not "games" (it is not a "complete fail for games"), but "certain games". That niche might be 3D rendered games (as opposed to pseudo-3D games). It's still fast enough for general applications, and general games. I'm not worried at all, nor do I accept claims that it's a 'complete fail for games', based on the fact that it can't run Doom or Quake smoothly.
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